Search Issue Tracker
Unexpected scaling of dynamically instantiated ui prefab
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Enable PrefabContainerDisabled 5. Both PrefabContainerD... Read more
uGUI doesn't work in flash build
Steps to repro: 1. Open the attached project 2. Build to flash 3. Observe that uGUI in flash build is not working Read more
Any other Canvas in hierarchy ignore events
Steps to reproduce : - import the project attached - open the scene "canvas_bug" - press play and notice that only the root canvas ... Read more
Changing InteractableStates while Deactivating EventSystem causes NullRe...
To reproduce the issue follow the steps: 1. Launch the attached project called 'Selectable' 2. Open the "Sample" scene 3. Run the sc... Read more
Calling SetColor or SetAlpha on the CanvasRenderers of the toggle's chil...
To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. There is a script attached on toggle gameobject which: ... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce: 1. Create new project 2. Add UI Text object to scene 3. Add Input Field and set Text Component to Text 4. Set Charact... Read more
Custom font has wrong vertical alignment
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Scene contains two buttons, one which has text in Arial and ot... Read more
Text with "Best fit" enabled does not work with new line symbol.
Text with "Best fit" enabled does not work with new line symbol. Steps to reproduce: 1. Download and open attached project's scene ... Read more
transform.LookAt breaks UI Event System
How to reproduce: 1. Open attached project 2. Open scene Scenes/Main.unity 3. Select the gameobject Planet/Vertical Movement Contai... Read more
-e Editor hangs when script that manipulates anchors is used
To reproduce: 1. Open attached project 2. Open crash=repro scene 3. Find the 'Letterboxer' object in the scene 4. Add the 'Preserve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working