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Unexpected scaling of dynamically instantiated ui prefab
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Enable PrefabContainerDisabled 5. Both PrefabContainerD... Read more
uGUI doesn't work in flash build
Steps to repro: 1. Open the attached project 2. Build to flash 3. Observe that uGUI in flash build is not working Read more
Any other Canvas in hierarchy ignore events
Steps to reproduce : - import the project attached - open the scene "canvas_bug" - press play and notice that only the root canvas ... Read more
Changing InteractableStates while Deactivating EventSystem causes NullRe...
To reproduce the issue follow the steps: 1. Launch the attached project called 'Selectable' 2. Open the "Sample" scene 3. Run the sc... Read more
Calling SetColor or SetAlpha on the CanvasRenderers of the toggle's chil...
To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. There is a script attached on toggle gameobject which: ... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce: 1. Create new project 2. Add UI Text object to scene 3. Add Input Field and set Text Component to Text 4. Set Charact... Read more
Custom font has wrong vertical alignment
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Scene contains two buttons, one which has text in Arial and ot... Read more
Text with "Best fit" enabled does not work with new line symbol.
Text with "Best fit" enabled does not work with new line symbol. Steps to reproduce: 1. Download and open attached project's scene ... Read more
transform.LookAt breaks UI Event System
How to reproduce: 1. Open attached project 2. Open scene Scenes/Main.unity 3. Select the gameobject Planet/Vertical Movement Contai... Read more
-e Editor hangs when script that manipulates anchors is used
To reproduce: 1. Open attached project 2. Open crash=repro scene 3. Find the 'Letterboxer' object in the scene 4. Add the 'Preserve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Vietnamese keyboard inputs duplicate symbols in Android Player when Hide Mobile Input is turned on for a text field
- “Invalid editor window of type: UnityEditor.ObjectSelector” error message is thrown when maximizing any Editor Window
- Standalone Build Resolution and Screen Mode settings do not match Player Settings when making new Standalone Builds
- Preview window buttons are pushed out by header text
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value