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Overlay canvas is displayed differently on each Game View
Steps to reproduce: 1. Open attached project "922883.zip" 2. Open "test" scene 3. Open two game views with different dimensions 4. E... Read more
UI component properties get reset to prefab values if changed through Co...
Steps to reproduce: 1. Download and open the attached project 2. Select Text gameobjects 3. Right Click on TextText component and se... Read more
Duplicating a LayerGroup doesn't correctly duplicate children
*Description:* *Repro Steps:* Create a layer Create a layer group insert the initial layer into the layer group duplicate (sele... Read more
Editor fails to create a new Sprite Asset from Text Mesh Pro
Steps to reproduce: 1. Create new Unity project 2. Import Text Mesh Pro 3. Right click on project view 4. Navigate to Create -> Text... Read more
Translating multiple UI elements at once does not apply the same transla...
To reproduce: 1. Open attached Unity project "UITranslateMultiBug.zip" 2. Open "scene01" scene 3. In the hierarchy, expand HUDCanvas... Read more
UGUI Text Component causing a memory leak
Steps to reproduce: 1. Open attached project (TestSharedUIProject) 2. Open scene "HudText.unity" and open profiler 3. Click "profile... Read more
overrideSorting property is not set if an object was parented to a Canva...
If the game object was first parented to a Canvas and then the Canvas component was added to it, the overrideSorting property cannot... Read more
UI objects are invisible in scene after instantiating them through script
How to reproduce: 1. Open attached Unity project "BugExample2" 2. Load "MainScene" scene 3. Enter the play mode 4. Press "Button" bu... Read more
Objects activated during run time are not rendered
How to reproduce: 1. Open the attached project 2. Open the "example" scene 3. Enter Play mode 4. Press the "Is Showing" checkbox, th... Read more
NullReferenceException error when starting play mode with Viewport active
To reproduce: 1. Open an attached Unity project "nullreference.zip" 2. Open "test" scene 3. Go into Play mode 4. Observe console Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture