Search Issue Tracker
Setting Cursor.lockState from Locked to CursorLockMode.None, returns unc...
Reproduction steps: 1. Open attached project (Cursor.zip) 2. Open "3D Objects" scene 3. Hit play 4. Press "space" to lock the cursor... Read more
[Animator][CullingMode] Canvas elements don't animate when on-screen; Ot...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Scene" 3. Press play 4. Observe square animations Expe... Read more
Vertical Fit (Content Size Fitter) ignores the text height when it sets ...
If the text has "Horizontal Overflow" set to Wrap and "Vertical Fit" (Content Size Fitter) set to Preferred Size, the height of the ... Read more
Some Hindi text gets displayed incorrectly in Unity
Steps to reproduce: 1. Download and open the latest attached project("Hinditext.zip") 2. Observe differences between Google translat... Read more
[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...
To reproduce: 1) Open attached project and scene 2) Open two game tabs for Displays 1 and 2 3) Play it 4) Try both sliders - either ... Read more
[UI] Text wrapping doesn't work when in a Vertical Layout Group
Horizontal text wrapping doesn't work in Unity 5.5 when the Text is in a Vertical Layout Group. This used to work in Unity 5.4. To ... Read more
<Size> tags in a UI.Text element creates gap between lines if the <Size>...
Steps to reproduce: 1. Open "BugDemo" project 2. Open "BugDemo" scene 3. Select Hierarchy>Canvas>Text GameObject -- Notice that ther... Read more
[UI] [CanvasRenderer] CanvasRenderer.SetMesh results in miscolored, blue...
To reproduce: 1. Open the project and TestScene in it 2. In the sample, select Canvas > Custom Mesh. 3. See the mesh data in the ins... Read more
project errors after upgrade to 5.6.0a5
-e: see title. There are several errors being thrown when starting playmode in several demo scenes from package. -works in 5.3, 5.4... Read more
When pivot.x is set to 0, Rect Transform is ignoring Vertical Fit set to...
Reproduction steps: 1. Open the attached project; 2. Select object Canvas/Scroll View/Viewport/Content/GameObject/Text; 3. Change Pi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A Console error is not handled correctly when using #pragma kernel with the Kernel name not provided
- L(a,b) expression in float fields has erratic behaviour when ordering due to using instanceID as an index
- SubMesh GameObject duplicates and warning is logged to console when trying to undo failed deletion
- InvalidOperationException is thrown when switching to a custom Debug Draw Mode in Scene View
- [Android][Vulkan] Skybox and Environment effects flicker in the Player when using the Vulkan Graphics API