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UI GameObject with one pixel border occasionally rendered not correctly ...
How to reproduce: 1. Open the attached project and the only "Components" scene in it.2. In the scene view, select the image with the... Read more
[GraphicRaycaster] inconsistent behavior between 2D and 3D colliders beh...
Reproduction steps(GIF attached):1. Open "UI" project.2. Open "scene" scene.3. Check "1", "2", "3", "4" game objects collider types ... Read more
Nested canvas anchor's position reset to bottom left after entering play...
Steps to reproduce:1. Create a new project.2. Add "UI>Canvas" gameobject.3. Add a child canvas to previous canvas.4. Set child's ... Read more
[iOS][Android] UI buttons do not work if the parent of Canvas has Event ...
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS or Android device.3) Locate the button labeled 'Broken... Read more
Canvas with Graphic Raycaster which has an image object does not block C...
Repro steps:1. Open "GraphicRaycast" project2. Open "scene" scene3. Enter play mode4. Click on the red square5. Notice that the red ... Read more
Memory Leak appears when entering play mode with two cameras and UI element
Steps to reproduce:1. open ExampleProject2. open scene "ExampleScene"3. Press play4. Open Profiler5. Choose Memory tab Result: notic... Read more
Input Field does not display its value when text is inputted through the...
To reproduce(attached 2 videos showing this):1. Open the project attached by the user2. Enter play mode3. Enter some text in the Inp... Read more
Resizing child's RectTransform, parent's RectTrans and child's RectTrans...
A parent object is gone (not visible) after Resizing child's RectTransform, parent's RectTransform and child's RectTransform (again)... Read more
RectMask2D stops masking the object when Pivot X is zero and mask's widt...
Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "RectMaskIssue".3. Select game object named "... Read more
Custom font turns black after building process finishes
Steps to reproduce:1. Open attached project2. Build or Build and run3. Enter play mode right after building finishes Actual: all cus... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open