Search Issue Tracker
By Design
Votes
0
Found in
5.4.0f3
Issue ID
827009
Regression
No
UI GameObject with one pixel border occasionally rendered not correctly in Game view depending on position
How to reproduce:
1. Open the attached project and the only "Components" scene in it.
2. In the scene view, select the image with the blue border and drag it around.
3. Notice in the Game view, that parts of the blue border will occasionally disappear.
Expected behavior: UI GameObject with 1 pixel border rendered correctly in Game view.
Actual behavior: UI GameObject with one pixel border occasionally rendered not correctly in Game view depending on position.
Reproducible: 5.2.4f1, 5.3.6p3, 5.4.0p3, 5.5.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
Add comment