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MissingReferenceException is thrown when calling Object.Destroy from a U...
Reproduction steps:1. Open the attached 'Issue #1231781' project2. Open the 'SampleScene'3. Enter Play mode4. Click on the 'Click he... Read more
[Backport] The Rect Transform and the Anchor Preset of a nested Canvas g...
How to reproduce:1. Open the attached project "case_1374782.zip"2. Open Scene "SampleScene"3. In the Hierarchy window drag "inner" G... Read more
[Backport] Canvas Group Component's "Block Raycasts" and "Interactable" ...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe button behavior4. Select "Canvas" GameObject in the Hier... Read more
[Backport] Text is not displayed after scrolling when a Rect Mask 2D is ...
How to reproduce:1. Open the user's attached project2. Open 'Scene'3. Enter the Play mode4. Scroll down until the text is no longer ... Read more
[Backport] UI Components cause GC Allocation when enabled
Reproduction steps:1. Open users attached project2. Select File/Build and Run3. Select Window/Analysis/Profiler and set Player as a ... Read more
[Backport] NGUI components get Transforms changed to RectTransforms afte...
How to reproduce it:1. Open the project "case_1346253.zip" from Google Drive link2. Load Assets > "Scenes" > "MGUI_Issue" Scen... Read more
[Android] EventSystem.Update() causes GC.Alloc on either quickly tapping...
Reproduction steps:1. Open the user's attached project "Test.zip"2. Add a UI component ("Slider", "Button" etc.) to the Canvas3. Ena... Read more
[Backport] Animated Image property Raycast Target does not function when...
Reproduction steps:1. Open the attached "RaycastTarget.zip" project2. Enter Play Mode3. In Game view, interact with the Button throu... Read more
[Backport] RectMask2D has a small amount of padding on the top, left and...
How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: You see two grey squaresActual... Read more
'NullReferenceException' is thrown on UI.Image.GenerateTiledSprite when...
Reproduction steps: 1. Open the attached 'Test_01' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the Console Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed