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[ugui] RectMask2D stops working after reparenting.
1) Download the sample project from 1395689. 2) Open scene MultiDisplayErrors 3) Press Play 4) Select the 2 Cameras in the scene ... Read more
[uGUI] Performing Undo after copy-pasting UI object's component values r...
How to reproduce: 1. Open the attached project 2. In the SampleScene Select the Button in the Hierarchy 3. Change the Normal Color i... Read more
Button does not retain highlight state upon mouse entering raycast-enabl...
Reproduction steps: 1. Open the attached project 2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas > Bu... Read more
PointerEventData "hovered" list does not correctly remove entries when t...
How to reproduce: 1. Open the attached project "HoverTest.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Click on th... Read more
Canvas Group Component's "Block Raycasts" and "Interactable" options wor...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
IPointerExitHandler.OnPointerExit is called incorrectly when running via...
How to reproduce: 1. Open the attached "1419953.zip" project 2. Open the "Scene" Scene 3. Enter Play Mode 4. Move the mouse pointer ... Read more
Child Canvas Transform values are not saved when editing them in Prefab ...
Reproduction steps: 1. Open the attached project "canvasTest.zip" 2. In the Project window, double-click "Canvas.prefab" 3. In the H... Read more
Getting "RectTransform.rect" is expensive
How to reproduce: 1. Open the user attached project (RectTransformPerfIssue.zip) 2. Make sure "Sample1" scene is open 3. Press Ctrl+... Read more
Unexpected full floating precision register when using GLES20 or GLES3x
How to reproduce: 1. Open the attached project "TestShaderPrecision.zip" 2. Select Assets/DefaultResourcesExtra/UI/UI-Default.shad... Read more
GameObject Brush Elements overlap other properties when expanded
Reproduction steps: 1. Open the attached project "1422858.zip" 2. Select Window > 2D > Tile Palette 3. In the Tile Palette window ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow