Search Issue Tracker
[RectMask2D] Child gameObject is masked if there are less than 2 corners...
To reproduce:1. Open project2. Change image z rotation to 0 Expected: Image will be shown even if only one corner will be in RectMas... Read more
Entering to full screen from windowed build stretches elements
Repro steps:1) Open the project and scene 12) Build the scene and run as Windows standalone3) In settings, choose lower resolution a... Read more
[UI] Text-outline forms copies of outline while updating "Effect Distanc...
Text-outline forms copies of outline while updating "Effect Distance" values. Steps to repro:1. Open attached project.2. Select OutL... Read more
Panel is drawn in the wrong position when gameobject::SetActive is calle...
To reproduce:1. Open the "TestScene" scene in the attached project2. Play the scene3. Right-click several times in different positio... Read more
Collisions ignore RigidBody2D position constraints when using RigidBody2...
How to reproduce:1. Open user-submitted project (Test2017)2. Enter Play Mode Expected result: the wheel retains its position as it k... Read more
RectTransform.sizeDelta resets prefab with RectTransform position if was...
To reproduce:1. Open project2. Play scene3. Press button 'A', notice that emoji is added to right upper corner of white rectangle4. ... Read more
[TextMeshPro] Changes to sprite asset cause sprite to not be rendered
DescriptionChanges to the sprite import settings cause sprites to disappear from the scene. You need to regenerate the sprite or pla... Read more
Child Canvas elements are not rendered after disabling and re-enabling p...
How to reproduce:1. Open the attached "CanvasInCanvas" project and open "CanvasProblem" scene2. Enter playmode3. Press "Toggle other... Read more
Methods remain assigned to Buttons and can still be called after being c...
How to reproduce:1. Open the SampleScene in the user-submitted project (Test_Private_Public)2. Open 'Test_Script.cs' and make the Te... Read more
[UI] When an object is reparented to another canvas and the child of tha...
Steps to reproduce:1. Open user attached project2. Click "Reproduce"3. Notice that the parent object "up" is disabled even though it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used