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Won't Fix

Votes

0

Found in

2017.4.6f1

Issue ID

1058536

Regression

No

Collisions ignore RigidBody2D position constraints when using RigidBody2D.angularVelocity

UI

-

-

Priority: 4Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

How to reproduce:
1. Open user-submitted project (Test2017)
2. Enter Play Mode

Expected result: the wheel retains its position as it keeps spinning
Actual result: the wheel's position slowly starts shifting right

Reproducible with: 2017.3.0a1, 2017.4.7f1, 2018.1.8f1, 2018.2.0f2, 2018.3.0a4
Not reproducible with: 2017.1.4p2, 2017.2.3p2

Notes:
Increasing the 'Speed' variable on the Rotator.cs script may help to notice the issue quicker
Earlier versions may require more speed applied to get the wheel out of its starting position

Response avatar

Resolution Note:

Low priority defect for the moment. This bug is unlikely to be fixed in the near future.

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