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Animated Image property Raycast Target does not function when disabled b...
Reproduction steps:1. Open the attached "RaycastTarget.zip" project2. Enter Play Mode3. In Game view, interact with the Button throu... Read more
ScrollRect layout recalculation causes unnecessary allocation
Reproduction steps:1. Open user attached Project2. Open the Profiler3. Enter Play mode4. Move the ScrollRect5. Profile the frame it ... Read more
Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more
An error is thrown when the Scene has UI Mask and the Player is run head...
How to reproduce:1. Open the user's attached "Batchmode_Canvases" project2. Open the Build Settings (File->Build Settings...)3. M... Read more
Scene is not reloaded during Button's On Click event
How to reproduce:1. Open the user's attached project "AfterCTL.zip"2. From the Project tab, open Assets/Common/Scenes/Boot.unity3. M... Read more
HorizontalLayoutGroup fails to position children when entering/leaving P...
Reproduction steps:1. Open the attached "1350545.zip" project2. Notice how the red and green Panels are laid out3. Enter Play Mode E... Read more
Input Fields activate on mouse down when dragging UI elements in Scroll ...
How to reproduce:1. Open the user's attached project2. Open scene Scene3. Go to the Game view4. Enable "Maximize On Play" in the Gam... Read more
[macOS] UGUI Input Field clears Chinese/Japanese/Korean input when press...
Reproduction steps:1. Open the attached "1349037.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Input Chinese/Japan... Read more
Buttons can be Clicked on a different Display than they are seen
Reproduction steps:1. Open user attached Project2. Setup Multiple Game Views3. Press Play4. Click around in the area where a Button ... Read more
Text is not displayed after scrolling when a Rect Mask 2D is attached to...
How to reproduce:1. Open the user's attached project2. Open 'Scene'3. Enter the Play mode4. Scroll down until the text is no longer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject