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ScalableBufferManager affects Cameras when they have dynamic resolution ...
Steps to reproduce: 1. Open the user's attached project "BugReportScalableFrameBuffer.zip" 2. Open SampleScene 3. Build Android vers... Read more
Canvas Rect Transform Width values different with Canvas Scaler enabled ...
Reproduction steps: 1. Open the user's attached project "2018_Reproduction.zip" in 2018.4.33f1 2. And open another user's attached p... Read more
Physics2DRaycaster distance results ignore sprite z position
Steps to reproduce: 1. Open attached unity project 2. Open "Distance" scene 3. Enter Play Mode 4. Hover mouse over the red sprite in... Read more
The currentSelectionState is set to Highlighted when hovering over the s...
How to reproduce: 1. Open the user's attached project 2. Open the 'SelectableStateTest' Scene 3. Enter the Play mode 4. Click on the... Read more
Nested Canvases with Override Sorting enabled will not sort correctly un...
How to reproduce: 1. Create a new Unity project 2. Add a Canvas to the Scene 3. Create a child Inherit Canvas with Override Sorting ... Read more
Masks generated from Images with ASTC compression contain artifacts
Reproduction steps: 1. Open attached project "Case_1332632" and load Scene "SampleScene" 2. Switch the Build Platform to iOS 3. Obse... Read more
[uGUI] Canvas under any parent has its inspector show as a nested Canvas...
Steps to reproduce: 1. Create new project 2. Add empty game object to the hierarchy 3. Create new game object as a child of object ... Read more
UI Meshes and Event System Objects not removed between instances of Player
1. Open attached project "ProfilerInstances 2.zip" and scene "SampleScene" 2. Open Memory Profiler by going Window>Analysis>Profiler... Read more
UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce: 1. Open the attached project 2. Open Launch Scene 3. Click Play 4. Click Go To Next Scene in the Game View Expect... Read more
[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...
On enabling/disabling the "Whole Numbers" checkbox for UI Slider preset MinMaxSlider gets disappears Refer to the attached video St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow