Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
2021.2
Issue ID
1332730
Regression
Yes
[uGUI] Canvas under any parent has its inspector show as a nested Canvas inspector
Steps to reproduce:
1. Create new project
2. Add empty game object to the hierarchy
3. Create new game object as a child of object added in step 2
4. Add Canvas component to the child object
Actual result: Canvas component is shown as if it was nested under another Canvas (has no Render Mode field, for example)
Expected result: Canvas component has all controls it would have without any parent game object
Reproduced with: 2021.2.0a12, 2021.2.0a15
Not reproducible: 2018.4.32f1, 2020.3.4f1, 2021.1.2f1, 2021.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Add comment