Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
2021.2
Issue ID
1332730
Regression
Yes
[uGUI] Canvas under any parent has its inspector show as a nested Canvas inspector
Steps to reproduce:
1. Create new project
2. Add empty game object to the hierarchy
3. Create new game object as a child of object added in step 2
4. Add Canvas component to the child object
Actual result: Canvas component is shown as if it was nested under another Canvas (has no Render Mode field, for example)
Expected result: Canvas component has all controls it would have without any parent game object
Reproduced with: 2021.2.0a12, 2021.2.0a15
Not reproducible: 2018.4.32f1, 2020.3.4f1, 2021.1.2f1, 2021.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment