Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
2021.2
Issue ID
1332730
Regression
Yes
[uGUI] Canvas under any parent has its inspector show as a nested Canvas inspector
Steps to reproduce:
1. Create new project
2. Add empty game object to the hierarchy
3. Create new game object as a child of object added in step 2
4. Add Canvas component to the child object
Actual result: Canvas component is shown as if it was nested under another Canvas (has no Render Mode field, for example)
Expected result: Canvas component has all controls it would have without any parent game object
Reproduced with: 2021.2.0a12, 2021.2.0a15
Not reproducible: 2018.4.32f1, 2020.3.4f1, 2021.1.2f1, 2021.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Add comment