Search Issue Tracker
Entering to full screen from windowed build stretches elements
Repro steps:1) Open the project and scene 12) Build the scene and run as Windows standalone3) In settings, choose lower resolution a... Read more
Child Canvas elements are not rendered after disabling and re-enabling p...
How to reproduce:1. Open the attached "CanvasInCanvas" project and open "CanvasProblem" scene2. Enter playmode3. Press "Toggle other... Read more
Crash in "NullCheck(this_ptr=<unavailable>) at il2cpp-codegen"(IL2CPP) w...
Application crashes when input field is cleaned or text is added. Reproduction steps:1. Open the attached project.2. Build and run t... Read more
Maximizing editor window makes UI elements be positioned incorrectly
Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Make sure you can see the Game view4. Maximize the editor... Read more
Unexpected full floating precision register when using GLES20 or GLES3x
How to reproduce:1. Open the attached project "TestShaderPrecision.zip"2. Select Assets/DefaultResourcesExtra/UI/UI-Default.shader3.... Read more
Editing UI Text in Play mode with script causes Memory Leak (~30mb/s)
How to reproduce:1. Download attached project file2. Open "Intro" Scene and press Play Actual result: Memory usage climbs rapidly (a... Read more
Panel is drawn in the wrong position when gameobject::SetActive is calle...
To reproduce:1. Open the "TestScene" scene in the attached project2. Play the scene3. Right-click several times in different positio... Read more
Rect Tool alt resize causes assertion, makes RectTransform unusable
Steps to reproduce:1. Download and open the attached project2. Start scaling the panel with the Rect Tool3. Hold the Alt key while s... Read more
Tangent data of UI vertex changes every time when changing the scale of ...
To reproduce: 1. Open the project, attached by the user (UICustomData.zip)2. Open the "MyText" scene3. Enter Play mode4. Press the b... Read more
[Undo] Unity crashes after undoing deleting prefab with UI element
Steps to repro: 1. Open attached project;2. Open Assets -> Scenes -> main.unity;3. In the Hierarchy expand UI -> Main Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used