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Width, Height and Scale of a Prefab are zeroed when updating to Unity 20...
Reproduction steps:1. Open the 'UnityRectBug' project with Unity 2022.1.0a52. Open the 'SampleScene'3. Open the 'UIRoot' prefab in t... Read more
PhysicsRaycaster does not work with multiple displays
To reproduce: 1. Open the project, attached by the tester (physicsRaycasterBug.zip)2. Build and run the project for PC standalone3. ... Read more
GUI element with Rect Transform position is set to 0.0.0 after attaching...
How to reproduce:1. Open given Unity project2. Enter "test" scene-- Notice that canvas is disabled3. Enter Play Mode--Notice that ca... Read more
UI.Image.SetNativeSize() changes the position when called after setting ...
Reproduction steps:1. Open the attached project "SetNativeSizeBug.zip";2. Open the main scene;3. Try to change something under Canva... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce:1. Open the user's attached project "URPRenderObjectsPrefabBug.zip"2. Open the "SampleScene" Scene3. In the Hierarc... Read more
Creating an asset/script is no longer highlighted for renaming.
New scripts or assets should have their names highlighed so the user can instantly edit. This functionality has regressed in 2019.3.... Read more
Animated Image property Raycast Target does not function when disabled b...
Reproduction steps:1. Open the attached "RaycastTarget.zip" project2. Enter Play Mode3. In Game view, interact with the Button throu... Read more
UI object's shadow area is added to whole object's mask area, when being...
To reproduce:1. Open attached project ("UI_Mask_Issue")2. Make Image B a child of an Image A3. Drag Image B over Image A in the Scen... Read more
Canvas Text "Best Fit" Toggle does not work
Best Fit causes Null Exception Read more
GraphView Node UI Elements Elongate into Weird Shapes
GraphView Node UI Elements Elongate into Weird Shapes during certain mouse manipulations. So far, has been observed in Shader Graph ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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- Group Node name text is way smaller in the renaming state than the actual display size