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0
votes
Fixed

[macOS] UGUI Input Field clears Chinese/Japanese/Korean input when press...

uGUI

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Jul 09, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1349037.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Input Chinese/Japan... Read more

0
votes
Won't Fix

UI Text becomes mangled or disappears after minimising and maximizing th...

uGUI

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Aug 22, 2018

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Version/s: 2018.2.1f1

To reproduce: 1. Open the attached project (GoThruVR.zip)2. Minimize the Editor and then maximize it3. Observe the letters in the Sc... Read more

0
votes
Fixed

[UI] UI Button changes its position after re-entering the playmode

uGUI

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Jan 31, 2018

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Version/s: 2018.1.0b5

Reproduction steps:1. Open the attached project "20180131_UIbug.zip";2. Open the Masterrepo.unity scene;3. In Scene view, observe th... Read more

0
votes
By Design

Selecting constant Physical Size in Editor to set up a UI does not match...

uGUI

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "ConstantPhysicalSizeTest.zip" project and open in Unity2. Open "SampleScene" scene3. Set platfor... Read more

0
votes
Won't Fix

Disabled Image Component forever stays in m_TrackedTexturelessImages lis...

uGUI

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Feb 24, 2023

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Version/s: 2021.3.18f1

How to reproduce:1. Open the user-attached project SpriteBug2. Open the SampleScene3. In the toolbar click TEST → PackContentIntoBun... Read more

0
votes
Won't Fix

Image shown wrong while canvas using packed sprites with ETC1 + Split Al...

uGUI

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Aug 19, 2017

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Version/s: 5.6.3p1

How to reproduce:1. Download attached project2. Open "scene" Scene and change Build Settings to Android3. Go to Play Mode and Exit P... Read more

0
votes
Won't Fix

"EventType.DragExited" is not called when dragging an Asset out from a n...

uGUI

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Oct 18, 2019

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Version/s: 2017.4, 2017.4.33f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project2. Open the top toolbar's Test>TestDragEventWindow3. In the opened Window, take an A... Read more

0
votes
Duplicate

RectTransform.sizeDelta.x returns height value if Canvas Render Mode is ...

uGUI

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Jan 08, 2019

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Version/s: 2018.3.0a5, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open the "case_1115411-CanvasWidth" project2. Change the Game View resolution to 200x100 and enter Play mode3. O... Read more

0
votes
Won't Fix

[Android] Canvas with a single text is causing huge PostLateUpdate.Playe...

uGUI

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Feb 16, 2019

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Version/s: 2019.2.0a6

Steps to reproduce:1. Open attached project2. Build and run on Android with "Development build" & "Autoconnect Profiler" options... Read more

8
votes
Fixed

UnityEvent drawer no longer handles events in non-public fields correctly

uGUI

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Aug 22, 2019

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Version/s: 2019.2.1f1, 2019.2.5f1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Open the attached "Event_Listener_Bug.zip" project2. Open "SampleScene"3. Select the "Listener" in the Hierarchy... Read more

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