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[tvOS] Build and Run doesn't work on Apple TV with XCode 7.3
1. Create new project 2. Build and Run to tvOS 3. XCode will open and nothing will happen If XCode 7.2 is used then it will start b... Read more
[tvOS] PlayFullScreenMovie broken on Apple TV
To Reproduce: 1. Build and run the attached project on an Apple TV. 2. Click PlayVideoMinimal to play a video (or any other mode). ... Read more
[tvOS][Simulator] Empty project crashes immediately in tvOS simulator
Steps to reproduce: 1. Create new project 2. Switch to tvOS 3. Change 'Target SDK' to 'Simulator SDK' in build settings 4. Build an... Read more
[tvOS] Using Remote.allowExitToHome ignores button remapping when using ...
Reproduction steps: 1. Connect a controller to your AppleTV device 2. On the AppleTV go to "Settings -> Remotes and Devices -> Bluet... Read more
[tvOS] When B button is pressed on a wireless controller connected to a ...
How to reproduce: 1. Download the attached project and build it on the tvOS platform in Unity 2. Launch the Xcode build and connect ... Read more
[tvOS] !IsDirectoryCreated error is thrown when a project is build succe...
!IsDirectoryCreated error is thrown in the console when a project is build successfully for tvOS platform, Refer attached screenshot... Read more
[tvOS] Domain=_NSBundleResourceRequestErrorDomain errors are thrown when...
Reproduction steps: 1. Open attached project "Case_1310169" 2. Build and deploy the Project with the Scene "SampleScene" to a device... Read more
[tvOS] Social.ShowLeaderboardUI opens Achievements UI on Apple TV
Steps to reproduce: 1. Open attached project 2. Build for tvOS 3. Run built Xcode project on Apple TV device 4. Click 'Authenticate... Read more
[tvOS] App remains paused when a played video is closed with menu button
To Reproduce: 1. Build and run the attached app on iOS. 2. Click on any of the play video buttons. 3. Click the 'Menu' button. 4. O... Read more
[tvOS] Quality set to Fantastic by default for tvOS platform
Steps to reproduce: 1) Create a new project. 2) Go to Edit > Project Settings > Quality. Notice that quality is set to 'Fantastic' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL