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Timeline will throw NullReferenceException errors when clicking K while ...
How to reproduce:1. Create a new Unity Project2. Open the Timeline window (Window > Sequencing > Timeline)3. Enter Play mode4.... Read more
Timeline releases Cinemachine overrides too late when playing a Cinemach...
How to reproduce:1. Open the attached “CinemachineTimelineTest.zip“ project2. Open the “SampleScene“ Scene3. Pause and enter Play Mo... Read more
Animation playback head is not moving when using the "," or "." keys
Reproduction steps:1. Open the attached “TimelineAnimationWindow - 2023.3.zip” project2. Select the “New Timeline” GameObject to ope... Read more
Timeline Window does not start redrawing when it is activated through code
How to reproduce:1. Open any project with the Timeline package installed2. Add any track to a created Timeline with the Playable Dir... Read more
GameObject gets lifted when transitioning between Timeline clips if Time...
How to reproduce:1. Open the user’s attached “timelineBug.zip” project2. Enter Play Mode and observe the result Expected result: The... Read more
Timeline cursor locked when changing properties of a blended clip
Create a new Timeline Asset- Right click in project window > Create> Timeline Double click on the new asset to open it in the ... Read more
Timeline animated Canvas Image sprite renders black in final frame
Repro steps: Navigate to github repository-suma-amreiz/Dragon-Crashers at 2022.3.12f1_(unity3d.com) Download and switch to branch 20... Read more
Track Group context menu is missing a rename action
How to reproduce:1. Create a new Timeline2. + > Track Group3. Right click on newly created Track Group Expected result: There is ... Read more
Timeline Audio out of sync in PlayMode and Player
Steps to reproduce:1. Open attached project "rqa-project-wired.zip" and scene "Blockout"2. In Hierarchy window, select the "Timeline... Read more
Custom PlayableGraph stops working when making edits in the Timeline window
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “SampleScene” Scene3. Select the “DefaultHumanoid” GO in the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build