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[Timeline] EditorGUI.showMixedValue is used internally in the Clip Inspe...
How to reproduce:1. Download the user-attached Package(UTA_v1.1_RC1.unitypackage)2. Create a new Unity project3. Import the package4... Read more
Timeline AnimationPlayableAsset displays differently in Play Mode
How to reproduce:1. Open the attached project 'case_1323733-__bugproj'2. Open 'testBugScene' Scene3. Open the Timeline window4. Sele... Read more
[Timeline] Values are not removed on last Scale axis when removing keys ...
To reproduce:1. Open my attached project2. In Hierarchy window, select Cube game object, make sure Timeline window is open3. In Insp... Read more
[Timeline] ExposedReference class cannot have references to scene object...
Reproduction steps:1. Open the "Test" scene from the attached project "ExposedReferenceTest.zip";2. Select "Director" game object an... Read more
Character position changes during blends when using Override Track in th...
Reproduction steps:1. Open user project "1368945_AnimationOverride.zip"2. Select GameObject "Timeline" from the Hierarchy3. Enter Pl... Read more
Tooltip missing for Timeline - Play Range
Play or Next Frame buttons have tool tips, but the Play Range button does not. Repro Steps:- Create a new project and open the timel... Read more
Split timeline clip easing in resets from the origin instead of current ...
Steps to reproduce:1. Create new project2. Create an object to animate (a Cube is fine) and a Timeline controller for it3. Record a ... Read more
Timeline package requires built-in Audio package which is not replaceable
How to reproduce:1. Create a new empty Project2. Go into the Edit -> Project Settings -> Package Manager tab3. Turn on "Show D... Read more
Timeline window stays locked and cannot be unlocked when re-opening the ...
How to reproduce:1. Create a new empty project2. Open Window -> Sequencing -> Timeline3. In Hierarchy, create and select an em... Read more
Locked Timeline loses focus of the object after entering and exiting Pla...
To reproduce: 1. In a new project, create an empty object2. Open the Timeline window and create a timeline for the new object3. Lock... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected