Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1123895
Regression
No
[Timeline] EditorGUI.showMixedValue is used internally in the Clip Inspector thus causing some parts of the Editor to misbehave
How to reproduce:
1. Download the user-attached Package(UTA_v1.1_RC1.unitypackage)
2. Create a new Unity project
3. Import the package
4. Open the PrimitiveFactory/UTA/Demo/SampleScene scene
5. Select the 'Screen2Hide' GameObject, which is a child of UTAController
6. Open the Timeline window and multi-select the last and any of the other 'Scale' clips
Expected result: Scale can be adjusted for the multi-selected clips, the rest of the Editor interface is unchanged
Actual result: Scale cannot be adjusted for the multi-selected clips, some parts of the Editor interface lose their text
Reproducible with: 2017.4.21f1, 2018.3.7f1, 2019.1.0b5, 2019.2.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment