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[HiDPI] Tooltips rendering at the incorrect position when the editor is ...
Tooltips rendering at the incorrect position when the editor is placed between the 4k and the regular monitor and both monitors set... Read more
Console Window contents disappear when a certain Debug.Log message is cl...
How to reproduce: 1. Open the attached project "ConsoleError_ReproProject.zip" and scene "SampleScene" 2. Enter Play Mode 3. Click t... Read more
When dragging or mouseing over int2 property fields in a UIElements prop...
To reproduce: 1. Download and open the project attached "Visions.Simple.zip" 2. Select the ScriptableObject called VisionInstaller ... Read more
[Editor] Attempting to change the order of a Reorderable List creates a ...
To reproduce: 1. Create a new project 2. Go to Project Settings > Player > Other Settings 3. Have two+ different graphics APIs in a ... Read more
Enter Play Mode button overlaps with the Grid Snapping button when the E...
How to reproduce: 1. Create a new Unity project 2. Reduce the Editor's horizontal length size to the minimum value 3. See that the G... Read more
"Multiple Managers are loaded of type: InputManager" error appears in th...
How to reproduce: 1. Create new project 2. Press Ctrl+S Reproducible with: 2019.3.0a1 Not reproducible with: 2017.4.26f1, 2018.3.14... Read more
Duplicating game object crashes Editor on AwakeFromLoadQueue::DetermineQ...
Steps to reproduce: 1. Open attached "duplicationBug.zip" 2. Place the prefab in Prefabs/Block into the scene 5. Select the block ga... Read more
Having " δΈ€" symbol in MenuItem string stops showing whole Unity UI
To reproduce: 1. Open user attached project "CrashTest2.zip" Expected result: Unity is opened and in the top menu SAKURA > Tools > ... Read more
Additional fields do appear in the Inspector when creating a new Materia...
How to reproduce: 1. Create a new project 2. Right-mouse-click on Project tab -> Create -> Material 3. Press "Enter" Key and observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow