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Scene's window right top corner gizmo isn't visible
Steps to reproduce:1. Create a new project2. Check scene window right corner Expected results: Scene gizmo is visibleActual results:... Read more
Assemblies are locked until undocked window looses focus when it has bee...
Reproduction steps:1. Open attached project "1208408_locked_assemblies"2. In the Project window, select "NewBehaviourScript"3. Undoc... Read more
Color of the Toolbar in some windows changes as if it was in Play Mode w...
How to reproduce:1. Open attached project "Case_1130997_repro.zip"2. Open "ScriptWithErrors" script3. Write "asdf" at the end of the... Read more
Having " δΈ€" symbol in MenuItem string stops showing whole Unity UI
To reproduce:1. Open user attached project "CrashTest2.zip" Expected result: Unity is opened and in the top menu SAKURA > Tools &... Read more
Resetting a Preset removes its type and renders it useless
If you right click at the top of the Inspector window of a preset and select Reset, it will remove the preset type from the preset r... Read more
Linear Color Space warning is thrown despite meeting all the requirements
To reproduce:1. Open any project2. Set up the Lightweight package3. Go to Player Settings> Other settings and change color Space ... Read more
Batchmode build hangs in PackageManager::RunRequestSynchronously
To reproduce:1. Open attached project "demos_20191.zip"2. Open project folder3. Open "build.sh" file with any text editor4. Change U... Read more
Editor crashes while opening the Occlusion Culling window if there is no...
How to reproduce:1. Open the attached or create a new project2. Go to Window -> Rendering -> Occlusion Culling3. Go to the Hie... Read more
Breaking hinge joint 2D while viewing corresponding game object in inspe...
How to reproduce:1. Open the user-submitted project ("TestProject.zip")2. Enter Play Mode, observe the Game Window for 3 seconds3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window