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[Editor] Bug report window opens up while opening a project
Steps to Repo: 1. Create new project or open an existing project 2. File > "New Project.." 3. Create a new project Actual Result: N... Read more
Object Selector windows size slider disappears when only items with defa...
How to reproduce: 1. Open the attached "1309396_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "GameO... Read more
Color picker needs indicator in UI to specify behavior of hex field for ...
Repro: 01 - Create a new Unity project using either of the above builds. 02 - Create a new material from the project view. 03 - Enab... Read more
Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...
How to reproduce: 1. Open attached project 2. Add empty game object to SampleScene 3. Save scene Reproducible with: 2017.4.29f1, 20... Read more
TreeView rows break when thicker height line is unfolded before thinner ...
Reproduction steps: 1. Download project "Maintainer Unity 2017.3.zip" and open in Unity 2. In the "Maintainer" tab press "Scan proje... Read more
[OSX] Assembly reload is always locked
Reported on slack: https://unity.slack.com/archives/C06TQ9LFP/p1527536477000128?thread_ts=1527144552.000294&cid=C06TQ9LFP Repro St... Read more
2017.3 Regression in mesh memory size usage
1. What happened Profiler reports mesh memory size at around 8-9 MBs for the given scene, while other versions (17.1, 17.2, 18.1) ha... Read more
Performance degradation in large codebases when AddComponent is used
Steps to reproduce: 1. Open attached project 2. Move the plugins folder out of the project 3. Reimport all assets and reload the edi... Read more
Overriding icons won't work when overriding icons that have a space symb...
How to reproduce: 1. Open the user's attached "retheming" project 2. Open the Assets folder in the Project Window 3. Observe the Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow