Search Issue Tracker
Crash on CollectTransformsRecursive when redoing Animator's transform hi...
How to reproduce: 1. Open the "Animator_Redo_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Crash_Model" in the... Read more
Application.targetFrameRate is not ignored within the Editor and affects...
How to reproduce: 1. Open the attached "case_1158168" project 2. Open and Play "SampleScene" Scene 3. Select "Main Camera" GameObjec... Read more
Curve Preset Library Editor does not redraw the curve when presets are c...
To reproduce: 1. Open attached project 2. Select Assets/Editor/EasingCurves.curves 3. Click "Edit" in the inspector 4. Click on the ... Read more
"Rewired" asset becomes corrupted when Unity enters Play mode second time
To reproduce: 1. Download attached project "CrashTest.zip" and open in Unity 2. Open "Test" scene 3. Enter to Play mode Note: Obser... Read more
Having many elements in inspector, editor becomes extremely slow and an ...
Steps to reproduce: 1. Download and open the attached project 2. Attach the ArcenAIMovementTypeData.cs script to a gameobject 3. Ent... Read more
Screen.dpi is not consistent in the Editor when using monitors of differ...
Steps to reproduce: 1. Make sure you have monitors of different DPI scalings (e.g 4k and 1080p) 2. Download and open the attached pr... Read more
Turning off Logging still shows Log messages and disables double clickin...
How to reproduce: 1. Open the attached project ("1118914 Logging Repro project.zip") 2. Enter Play Mode and observe the log message ... Read more
ReorderableList does not change selection on a right click.
To reproduce: * Create a ReorderableList control (you can use the Timeline) * Add two or more items * use a Left mouse click to sel... Read more
[UI] Transform component displays inaccurately rounded values when using...
Steps to reproduce: 1. Download the attached project and open the SampleScene 2. Select any GameObject within the scene and begin m... Read more
Move gizmo glitches when moving the camers close to a smaller object
I placed a small mushroom in the scene and snapped the camera to the scene view to frame the mushroom (CTRL+SHIFT+F) The gizmos glit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection