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[Regression] Texture Preview looks brighter in Linear color space
Steps:1. Open attached project (20210909_tes.zip)2. Open _Texture_PreviewThumbnail scene3. Hit play4. Observe GameView Expected: All... Read more
Crash on CustomRenderTextureManager::AddCustomRenderTextureInternal when...
How to reproduce:1. Open the attached project "FacialLandmarkDetection - 2019.zip" Expected result: Editor opens the projectActual r... Read more
Graphics.CopyTexture does not work with Texture2DArray when "Texture Qua...
How to reproduce:1. Open project "CopyTexture_TextureArray_TextureQuality.zip"2. Open "Scene" Scene (Assets>Scene)3. Select "Text... Read more
Texture Filter Mode is ignored when set on external native Texture
How to reproduce:1. Open user-submitted project2. Play the "MinimalPlayback" Scene3. Pause the Scene once the Image appears4. Open S... Read more
Console outputs errors when Render Texture Color Format is set to None a...
Reproduction steps:1. Open the user's attached "Camera Color Depth Error.zip" project2. Open the "Scene" Scene3. Enter the Play Mode... Read more
Editor crashes on FreeImage_CloneTag when importing a .tif file with exi...
How to reproduce:1. Create a new Unity project2. Import the attached .tif file ("repro_tif.tif") Reproducible with: 2019.4.37f1, 202... Read more
Textures fail to import when calling EditorUtility.CompressTexture with ...
Reproduction steps:1. Open the attached project "TextureImportTest.zip"2. Change the Target Platform to Android3. Make sure the "Par... Read more
Unity freezes when code is modifying MasterTextureLimit while texture mi...
Reproduction steps:1. Open the attached “repro-streaming-hang.zip” project2. Open the "Window > AssetBundle Browser" window3. In ... Read more
"Importer generated inconsistent result" warning when importing Texture2...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "test-1.png" (Assets/Atlases/test-1.pn... Read more
Unity Editor crashes when setting Depth Buffer to none
Reproduction steps:1. Open the user's project2. Select "UI Render Texture" inside Assets > Sprites folder3. Change Depth Buffer f... Read more
All about bugs
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