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[Backport] Texture2D.Resize toggles GraphicsFormat each time it's called...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyCustomTexture in the project window4. Right-click in the... Read more
A texture is applied on every Editor window when calling Texture2D.LoadI...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe the Editor windows Expected result: the texture should n... Read more
[Backport] Texture2D.LoadImage returns true and sets the texture to a qu...
Reproduction steps:1. Open the attached 'LoadingJpegError' project2. Open the 'SampleScene'3. Enter the Play Mode4. Observe the 'Ima... Read more
[Backport] Crash on StackAllocator::TryDeallocate when importing a Textu...
Reproduction steps:1. Open the attached project "Texture2DArray.zip"2. In the Project's Build Settings ensure that the Build Target ... Read more
Mapping option is disabled when importing an image as a Point Light Cook...
How to reproduce:1. Open the attached “CookieBug.zip” project2. In the project window select the “Cookie.png” image in the Assets fo... Read more
[Quest] Texture2D.LoadImage returns false when the format is DXT1/5
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Repro/Repro.unity” Scene3. Ins... Read more
Texture2D.GenerateAtlas returns true with a list of returned rectangles ...
Reproduction steps: Open the attached project “GenerateAtlas-unity.zip” Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the ... Read more
[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...
How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more
[TextureCompression][Mobile] PVRTC compression fails when texture size i...
How to reproduce:1. Open the attached project ("1363331_2021.2.0b11.zip")2. Right-click and Reimport "Skybox_Diff" Expected result: ... Read more
The color of the image is changed when importing it to the Editor
Reproduction steps:1. Open the attached '1421844-sample' project2. Observe the 'Assets/1421844_FlatNM.png' in the Inspector Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package