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0
votes
Won't Fix

[WindZone] Objects are created with the same name in the hierarchy

Terrain

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creatin... Read more

0
votes
Fixed

[Tree] Component icon is missing in the Inspector

Terrain

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more

0
votes
Fixed

[Terrain] Input value for all the properties not changing when a mouse i...

Terrain

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Jul 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a18

On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more

0
votes
Won't Fix

[Android] Creating Height map for the Terrain from an Active Render Text...

Terrain

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Jul 13, 2020

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Version/s: 2019.3, 2019.4.3f1, 2020.2

1. Open user's attached project "UnityProj_LevelEditor.zip" 2. Set Player to OpenGL 3.2 3. Open the scene "LevelEditor" 4. Move the ... Read more

0
votes
Fixed

[Terrain] NullReference Exception thrown on assigning Terrain data asset...

Terrain

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Aug 06, 2020

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Version/s: 2019.3.0a5, 2019.4, 2020.1, 2020.2, 2020.2.0a20

In Terrain, when paint texture is selected, deleting the Terrain component and again adding Terrain component to Terrain game object... Read more

1
votes
Duplicate

[Terrain] Missing documentation regarding valid height ranges for SetHei...

Terrain

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Aug 27, 2020

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Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2

Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more

0
votes
Fixed

Crash after "Assertion failed on expression: 'bakedLightChannel < 4'" wh...

Terrain

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Dec 24, 2020

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Version/s: 2019.3.0b1, 2020.1.16f1, 2020.2, 2021.1

Reproduction steps: 1. Open the user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select "World" > "Terrain" ... Read more

0
votes
Fix In Review

[Terrain] Holes in terrain doesn't paint in the shape of the brush

Terrain

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Mar 31, 2021

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Version/s: 2019.3.0b1, 2021.2.0a12

On painting holes in terrain, they don't paint in the shape of the brush, when brush size is below 30 and when the brush is the non... Read more

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