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0
votes
Fixed

[Improved Prefab] 2018.3: Speed trees on terrain are not rendered in pre...

Terrain

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Jun 21, 2018

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Version/s: 2018.3.0a2

Speed trees on terrain are not rendered in prefab editor and assertion failed error spams console Steps to Repro: 1. Create a new o... Read more

0
votes
Fixed

[Painting] Brush is not rendered after raising terrain on y-axis

Terrain

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Nov 17, 2016

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Version/s: 5.5.0f1

Steps to repro: 1. Open attached project and 'test' scene; 2. Select 'Terrain' gameobject in the Hierarchy view; 3. Select any of t... Read more

0
votes
By Design

Black Squares on Terrain Heightmap after baking with lightmaps

Terrain

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May 01, 2018

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Version/s: 2018.1.0f1

There are visible black texels on some charts of the terrain after baking with lightmaps. It is possible to observe that some tesell... Read more

1
votes
Fixed

Terrain LightMapping error When the Terrain Width and Terrain Height Val...

Terrain

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Apr 11, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "1". 2. Bake lightmapping. 3. ~1/6 of terrain is black. Read more

2
votes
Postponed

Billboarded leaves on trees not reflecting in the water

Terrain

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Sep 27, 2011

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Version/s: 3.4.1f5

Steps to reproduce: - Create a new unity project - Import the attached ReflextTEST.unitypackage - Open the ReflectionTest scene an... Read more

0
votes
Fixed

Creating a terrain uses 600% CPU and 1.8 GB memory

Terrain

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Oct 09, 2014

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Version/s: 5.0.0b8

CPU and memory usage rose sharply from Unity 4.5.3f3 to Unity 5.0 beta 2, and again in Unity 5.0 beta 8. Using Unity 5.0 beta 8 a... Read more

0
votes
Won't Fix

[Terrain] Detail Meshes rendered differently when grass texture is also ...

Terrain

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Feb 04, 2019

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Version/s: 2018.3, 2019.2.0a4

Related to: https://fogbugz.unity3d.com/f/cases/resolve/776013/ Repro Steps: 1. Open a new project with Unity 2019.2.0a4 2. Create ... Read more

0
votes
Duplicate

[Regression][Windows] Tree prefab with no reference to Hierarchy appears...

Terrain

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Mar 21, 2017

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Version/s: 2017.1.0a4

Steps to repro: 1. Open attached project and t1 scene on Windows; 2. Select Terrain gameobject in the Hierarchy; 3. In the Inspecto... Read more

0
votes
Fixed

[Terrain] Edit Trees, refresh, mass place trees button touches the compo...

Terrain

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Aug 09, 2018

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Version/s: 2018.3.0a6, 2018.3.0a8

Edit Trees, refresh, mass place trees button touches the component's margin below, in the inspector window when trees are not assign... Read more

1
votes
Fixed

Terrain connection points are visible at certain distances/angles when T...

Terrain

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Oct 04, 2018

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Version/s: 2018.3.0b4

To reproduce: 1. Open project ("TerrainSeamsBug.zip") 2. Focus "CAMERA 1" and then look at the "CYLINDER" object 3. Notice there is ... Read more

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