Search Issue Tracker
[Terrain] [Built-In] Undo/Redo with 5+ Layers will cause black rendering
On the Built-In Render pipeline, when you paint 5+ textures onto your Terrain, remove layers till you're back down to 4 or less, the... Read more
Terrain grass animation speed increases when calling different Camera re...
How to reproduce:1. Open the user's attached project2. Open scene GrassSpeedBug/GrassSpeedBug3. Select the GameObject "Bug" in the H... Read more
Redundant SplatAlpha Textures in TerrainData when removing a TerrainLaye...
Reproduction steps:1. Open the attached "project-1361035.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select the ... Read more
[HDRP][URP] Terrain's material property TreeInstanceColor is only set th...
Reproduction steps:1. Download and open the attached "TerrainTreeColor.zip" project2. Open the "TreeInstanceColor" scene3. In the Hi... Read more
Terrain Trees snap to random rotations when using a mixture of GPU Insta...
Reproduction steps:1. Open the attached "SpeedTreeIssue.zip" project2. In the Project window navigate to the "SpeedTrees" folder3. E... Read more
NullReferenceException error is thrown when a Renderer added to a LOD Gr...
How to reproduce:1. Open attached project "lodRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hiera... Read more
[Terrain] "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when Terrain ...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene_Debug" (Assets/TerrainLayer_Problem/Scene_Debug.unity)3.... Read more
DivideByZeroException in UniityEditor.TerrainInspector.GetAspectRect aft...
Steps to repro:1. Pull the repository linked in the comments and switch to revision 8b2d1b1dd2b0cbbf2fd11c4bf008bfae4607aef2;2. Open... Read more
[TerrainTools] Unable to select last terrain layers
How to reproduce:1. Open the attached project2. Go to "ZooOverview" scene3. Select "Terrain" object -> Inspector -> "Paint Ter... Read more
Material keyword APIs don't list keywords when using a newly imported Sp...
How to reproduce:1. Open the user attached "material_keywords.zip" project2. Right-click on "Willow_Weeping_FA_000" in the Assets fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used