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There are no collisions between trees and GameObjects in Play Mode when ...
Reproduction steps: 1. Open the attached project "Tree Collider Bug-2.zip" 2. In the Project window open Assets/Scenes/New Scene 3. ... Read more
Paint Holes Undo Action will corrupt Terrain Objects
If a user completes two paint holes actions on a Terrain object then hits ctrl-z to Undo. Then it will corrupt the Terrain Object an... Read more
[Terrain] Normals don't appear around terrain holes
Reproduces in 2020.2.0b9.3373 Does not reproduce in 2020.2.0b8 Repro steps: 1. Create a terrain 2. Add 2 layers to the terrain with ... Read more
[GPU] Baked Lightmap shows artifacts when Game Object intersects with Te...
Reproduction steps: 1. Open attached "case_1300585.zip" project and Game scene 2. Observe the Game view Expected result: Lighting i... Read more
Changes to instanced detail mesh material don't immediately apply
If you create a detail using the new instanced details option, assigning a new material to the prefab used for the detail instance h... Read more
Wrong scaling in the render paths view mode
How to reproduce 1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests 2) Open scene /857-BakedLighting_LightModes_S... Read more
Crash on TerrainManager::CullAllTerrains when opening a scene with neigh...
Reproduction steps: 1. Open the attached project ("1300660.zip") 2. Open scene "Hot LZ" Reproducible with: 2020.2.0b9, 2020.2.1f1, ... Read more
Terrain Selection outline is missing
When a Terrain object is selected it no longer displays a selection outline Repro Steps: 1. Install and launch 2021.1.0b2 2. Create... Read more
Specific project crashes with "Terrain::UpdateSplatMaterials" when dupli...
Steps to reproduce: 1. Open the attached project from the link "Case_1302424" 2. Open "06Liquors" scene 3. In the Hierarchy window... Read more
Setting properties via MaterialPropertyBlock does not work, when a Tree ...
Reproduction steps: 1. Open user's attached project "TreePropertyBlockTest.zip" and scene "TestScene" 2. Enter Play Mode 3. In Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow