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Won't Fix

Votes

0

Found in

2019.4

2020.1.13f1

2020.2

2021.1

2021.2

Issue ID

1298307

Regression

No

Setting properties via MaterialPropertyBlock does not work, when a Tree component is attached to the object

Terrain

-

Reproduction steps:
1. Open user's attached project "TreePropertyBlockTest.zip" and scene "TestScene"
2. Enter Play Mode
3. In Scene View, observe and compare "TreeComponent" and "NoTreeComponent" GameObjects

Expected result: Both GameObjects change color
Actual result: "TreeComponent" GameObject does not change its color

Reproducible with: 2019.4.18f1, 2020.2.2f1, 2021.1.0b2, 2021.2.0a1
Could not test with: 2018.4.30f1 (compilation errors)

  1. Resolution Note:

    We won't fix this issue. It takes quite a lot of code to make sure properties are added and removed by Tree components cleanly. The change would have performance implications especially for a big amount of trees. Also the behaviour has been like that since a very early version of Unity (at least 5.6, most probably earlier).

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