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votes
Active

[Terrain] Missing documentation regarding valid height ranges for SetHei...

Terrain

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Aug 27, 2020

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Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2

Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more

0
votes
Postponed
0
votes
Fixed

[Terrain] Paint layers: removing layer in the middle of stack and then u...

Terrain

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Sep 09, 2020

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Version/s:

The image below is showing the issue repro with Terrain Tools, but the same bug arises in Legacy Terrain without Terrain Tool Repro... Read more

0
votes
Active

Crash while sculpting Terrain and Baking Lightmaps

Terrain

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Jul 28, 2020

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Version/s: 2020.1.0f1

Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project 2. Initiate a bake 3. Sculpt the terrain repeatedly 4. Eventual... Read more

0
votes
Fix In Review

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

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Sep 25, 2020

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Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more

0
votes
Active

Custom pass don't render terrain when draw instanced option is enabled

Terrain

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Sep 10, 2020

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Version/s:

Custom pass don't affect terrain when enabling "Draw Instanced" option in the settings with an override material. Original issue: h... Read more

0
votes
Active

[Terrain] Hovering mouse over various docked editor windows moves brush ...

Terrain

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Sep 29, 2020

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Version/s: 2019.4.8f1, 2020.1.8f1, 2020.2.0b5, 2020.2.0b6

Steps to reproduce: 1) Download attached project and open in Unity 2) Open "TerrainScene" 3) Make sure that terrain brush is visible... Read more

0
votes
Active

Terrain inspector is proposing a shader which isn't there

Terrain

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Sep 30, 2020

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Version/s:

How to reproduce: Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game/commit/7c071502363c14d40da... Read more

0
votes
Active

Terrain Detail object doesn't work if parent object is not MeshRenderer

Terrain

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Oct 06, 2020

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Version/s: 2020.1.0a14

1. Create a Terrain Object in your scene 2. Create a Prefab object where the parent object does not have a Mesh Renderer component ... Read more

0
votes
Active

Texture Layers will occasionally disappear from the Terrain Inspector

Terrain

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Oct 06, 2020

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Version/s: 2020.1.0a14

Note: The repro rate on this issue is fairly low. Listed repro steps are potential repro for triggering this issue. Potential Steps... Read more

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