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Painting with very low brush strength settings will cause unexpected noi...
Repro Steps: 1. Install the Terrain Tools Package 2. Create a Terrain Asset in the scene 3. Go to the painting tab on the Terrain ob... Read more
Material's RGBA output values are too high
1. Open the attached 'PostProcessNaNs.zip'project 2. Open 'SampleScene' Scene 3. Select 'Main Camera' GameObject in the Inspector 4.... Read more
[Terrain] Exporting raw of terrain in Project browser doesn't show up un...
Exporting raw of terrain in Project browser doesn't show up until Unity is refocused. Refer the attached video Steps to reproduce:... Read more
[Terrain] Undo silently fails for Splatmap painting; when Heightmap reso...
Reproduced in: Version 2020.1.0a2 (d3fe9dc000c3), Sat, 24 Aug 2019 19:47:28 GMT, Branch: trunk Version 2019.1.12f1 (f04f5427219e), W... Read more
Terrain Component stops working when displaying it through Odin, even wi...
To reproduce: 1. Download attached "TerrainInspectorTest.zip" project and open in Unity 2. Open "SampleScene" scene 3. Select "Terr... Read more
Custom grass prefab is colored red when painted on a Terrain and added a...
How to reproduce: 1. Open the attached 'project-1182330.zip' project 2. In the Hierarchy window select 'Terrain' 3. In the Inspector... Read more
[Terrain] Paint holes on Terrain is not mirrored when a new terrain is c...
Paint holes on Terrain is not mirrored when a new terrain is created. Refer the attached video Steps to reproduce: 1) Create a new ... Read more
Crash on RenderSingleNodeSelected when opening Occlusion Visualization a...
How to reproduce: 1. Open the "Level1" Scene in the attached "case_1188203.zip" Unity project 2. In the Hierarchy tab, select the "T... Read more
[Terrain] Artifact appears on a Terrain in scene view on attaching the “...
[Terrain] Artifact appears on a Terrain in scene view on attaching the “TerrainCopier” script. When the “TerrainCopier” script is a... Read more
Crash on QuadTreeNodeRenderer::AddAsRenderNode in a Scene which has a Pl...
How to reproduce: 1. Open the "CityStreets" Scene in the attached "case_1194200.zip" Unity project 2. Zoom in and out repeatedly in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used