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Using a custom material with the Unity terrain system will be ignored by...
Steps to reproduce : - import the project attached - open the scene "Test" - select the material "New Terrain" - toggle the "Black... Read more
When importing heightmaps the panel's text is clipped
When importing heightmaps the panel's text is clipped. The Import Heightmap panel contains a message but some of the text is clipp... Read more
Creating a terrain uses 600% CPU and 1.8 GB memory
CPU and memory usage rose sharply from Unity 4.5.3f3 to Unity 5.0 beta 2, and again in Unity 5.0 beta 8. Using Unity 5.0 beta 8 a... Read more
Terrain - changing brush stroke parameters is not undoable via Edit > Undo
Using built in Terrain (not terrain tools package) changing the paint brush size or opacity in the inspector are not undoable action... Read more
[Tree] Editor throws NullReferenceException after dragging and dropping ...
When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more
Terrain LightMapping error When the Terrain Width and Terrain Height Val...
Steps to reproduce: 1. Open attached project's scene "1". 2. Bake lightmapping. 3. ~1/6 of terrain is black. Read more
Wrong scaling in the render paths view mode
How to reproduce 1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests 2) Open scene /857-BakedLighting_LightModes_S... Read more
[Tree] Crash because of badly set-up tree
Crash when loading scene "07_Begin" Read more
[OSX][SceneView] Brush cursor position is updating with delay when movin...
Steps to repro: 1. Open Unity on OSX; 2. Create new project; 3. Add terrain gameobject (Gameobject -> 3D Object -> Terrain); 4. Go ... Read more
Terrain borders ignore tree density
To reproduce: 1. Open attached project 2. Open scene test 3. Inspect that the trees on the terrain border form a nice wall 4. Try ad... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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