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Error: "Heightmaps above 4096x4096 in resolution are not supported" afte...
See user's description. Also present in 4.1.4.f1 (Create Blank Project Terrain > Create Terrain Terrain > Import Height Map Raw ... Read more
Mass Place Trees option overrides the trees that are already added
- Paint some trees on a Terrain using the brush tool - Mass Add 10000 trees Expected: Trees are added at random among the trees tha... Read more
Adding Detail Mesh to Terrain crashes Unity
1. Create terrain 2. In inspector, choose paint details. 3. choose "Edit Details" 4. Add detail mesh. Any simple mesh is sufficient.... Read more
Unity crashes when importing terrain asset
Open the attached project and do a Reimport All. Unity will crash when importing the New Terrain1 asset. Attached log contains stack... Read more
Transform information is not applied to the Wind Zone direction
To reproduce: - Open attached project and launch "tree" scene - Select the Wind Zone and change the Wind Turbulence parameter to a l... Read more
Using Terrain.AddTreeInstance when no tree types are defined causes crash
To reproduce: 1. Open project MITAN 2. Open scene GameScene 3. Press Play 4. In-game press "Create Terrain" 5. Press Middle mous... Read more
Placing/removing trees after deleting a "Missing" tree causes crashes
To reproduce: 1. Import the Repro package 2. Open scene Castle Defense 3. Select the terrain and through the inspector navigate to t... Read more
Erasing a tree causes a crash
To reproduce: 1. Open attached project 2. Open scene "test". It contains a terrain and a tree 3. Select the terrain and open the tre... Read more
Crash when manipulating terrain with trees that have no prototypes
To reproduce: 1. Open project MITAN 2. Open scene GameScene 3. Press Play 4. In-game press "Create Terrain" 5. Press Middle mou... Read more
Editor hangs when placing tree on terrain
Placing a BigTree from the Tree Creator package on a Terrain hangs the Unity Editor. Read more
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