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CPU use spikes on Terrain.GenerateBasemap when disabling/enabling Terrai...
Steps to reproduce: In Editor: 1. Open Scene "Bronze" from the attached project "Terrain_generateBaseMap.zip" 2. Make sure Editor W... Read more
[Terrain] [Lightmap] OpenRL error occurred: RL_INVALID_VALUE errors are ...
OpenRL error occurred: RL_INVALID_VALUE errors are thrown continuously on erasing the Painted holes. Steps to repro: 1. Create a ne... Read more
Terrain - changing brush stroke parameters is not undoable via Edit > Undo
Using built in Terrain (not terrain tools package) changing the paint brush size or opacity in the inspector are not undoable action... Read more
[Terrain] "New Brush" button is clipped behind "brush size" value field
"New Brush" button is clipped behind "brush size" value field Steps to repro: 1. Open attached or create a new project 2. Hierarchy... Read more
Painting across neighboring Terrain Tiles is broken when off-grid Tile e...
Painting across neighboring Terrain Tiles is broken when off-grid Tile exists. This bug prevents users from having different Terrain... Read more
[Terrain] Editor crashes on removing speed tree asset file used by terrain
Steps to Repo: 1. Right-click > 3D Object > Terrain 2. Terrain Component > Paint Trees > Edit Trees > Add Tree 3. Delete tree asset ... Read more
While changing two scenes assertion error about terrain appears in console
Reproduction steps: 1. Download "unityTerrainAssert.zip" project and open in Unity 2. Enter Play mode 3. Walk forward with W to the ... Read more
[WebGL] instanced terrain crashes build with error message
-e: see title, disabling instancing loads the scene -repro: --open attached project --enable instancing for the terrain in the scen... Read more
Terrain -> Paint Trees -> Settings are reverted to default values after ...
How to reproduce: 1. Open attached project ("TerrainTreeBrushOptions.zip") 2. Open a Scene called "Scene1" 3. In Hierarchy select Te... Read more
Unity Editor crashes when building a scene that has a Game Object with T...
How to reproduce: 1. Open attached "case_1286422.zip" project 2. Build Scenes/SampleScene scene Expected result: Build is completed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects