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First paint op on new Terrain is done at low resolution and produces jag...
Occurs when doing the first paint operation on a given Terrain Tile. Happens in 2018.3 beta with Draw Instanced enabled and disabled... Read more
Clicking an object, behind which there's a terrain being painted on does...
Clicking an object, behind which there's a terrain being painted on does not select the new object To reproduce: 1. Create a terra... Read more
[Terrain] Brush flickers when moving along with heightmap
Brush flickers when moving along with heightmap Steps to repro: 1. Open attached or create a new project 2. Hierarchy > right click... Read more
[Terrain] MissingReferenceException after deleting a Terrain using a cus...
Console gets spammed with a MissingReferenceException after a terrain with a modified custom material is deleted from the scene. Re... Read more
[Terrain] Brush tiles when it's size is reduced
The brush is tiling when it's size is reduced Steps to Repro: 1. Open attached or create a new project 2. Hierarchy > right click 3... Read more
[UI][TerrainComponent] There is no ability to customize Terrain Height f...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain gameobject in the Hierarchy; 4. Go to '... Read more
[Regression][TerrainComponent] NullReference exceptions are thrown after...
Steps to repro: 1. Open attached project and 'test' scene; 2. Select Terrain gameobject in the 'Hierarchy'; 3. Go to 'Paint Texture... Read more
Tessellation/surface shaders are throwing graphical artifacts when Terra...
How to reproduce: 1. Open attached project "case_1198997-REPRO.zip" 2. Open Terrain scene 3. Select Terrain Game object 4. Open Insp... Read more
[Terrain] Brush tiles when moved near edges while height is set to 600
Brush tiles when moved near edges while height is set to 600 Steps to Repro: 1. Create a new Project or open attached Project 2. Hi... Read more
Play Mode error: TerrainData is missing splat texture 1(CliffAlbedoSpecular
Repro: 1.download Terrain Assets from the the Asset Store package: Standard Assets 2.make a new terrain object 3.add 2 of those tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow