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0
votes
Fixed

Speedtree assets are reimported when refocusing on the Unity Editor

Speedtree Integration

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May 30, 2019

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Version/s: 2019.1.0a15, 2019.1.4f1

How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more

0
votes
Not Reproducible

SpeedTree object Creates a ghost folder or completely Freezes the Editor...

Speedtree Integration

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Jun 16, 2019

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Version/s: 2019.1.0a13, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

Does no longer reproduce with 2019.3.0a9 and above How to reproduce:1. Create a new project2. Import the attached SpeedTree folder n... Read more

1
votes
Fixed

Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode

Speedtree Integration

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Jul 13, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "Tree_Crash.zip" project2. Open the "Scene.unity" scene3. Open the "Tree" prefab4. Enter Play Mode5. Sw... Read more

0
votes
Won't Fix

Speedtree Billboard rendering makes billboards Stretch and Flicker on th...

Speedtree Integration

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the User attached project named "brokenTreeRendering"2. Open the brokenTrees scene3. Move around the Scene4... Read more

1
votes
Won't Fix

Shader corruption on ShaderGraphImporter.OnImportAsset when importing th...

Speedtree Integration

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Aug 26, 2022

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Version/s: 2022.2.0b4, 2023.1.0a5, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Create and open a new HDRP project2. Import the attached asset "speedtree8VT.unitypackage" Expected result: Th... Read more

0
votes
Fixed

Crash on UpdateSharedDataSubMeshVertexRange when importing a SpeedTree file

Speedtree Integration

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Jan 26, 2023

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Version/s: 2020.3.42f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a1

Reproduction steps:1. Create a new project2. Import the “Weirwood.st” file Reproducible with: 2020.3.35f1, 2020.3.42f1, 2021.3.3f1, ... Read more

0
votes
Duplicate

Crash on SpeedTreeImporter::Create3DMeshes8 when importing a speedtree

Speedtree Integration

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Feb 17, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a23

Reproduction steps:1. Open the attached project “CrashRepro“2. Import “SPEEDTREE“ asset into the project Expected result: “SPEEDTREE... Read more

0
votes
Fixed

SpeedTree meshes don't calculate UV distribution metrics on import

Speedtree Integration

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Feb 20, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a3, 2023.3.0a5

Reproduction steps:1. Open the attached project “UVRepro“2. Open “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Console windo... Read more

0
votes
Fixed

Editor crashes on SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths w...

Speedtree Integration

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Feb 28, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.7f1

Steps to reproduce:1. Open the attached project “spmAssetCrash“2. Select the “Assets/Needle_Maker_Desktop_Narrow_Modeler_Use_Only.sp... Read more

0
votes
Fixed

SpeedTree example tree's LOD values do not match observed LOD thresholds

Speedtree Integration

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Aug 02, 2014

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Version/s: 5.0.0a19

The Unity User's Manual states that the percentage settings in a LODGroup component in the Inpsector represent the fraction of the v... Read more

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