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12
votes
Duplicate

[Terrain][SpeedTree] Speed Tree doesnt work in HDRP/LWRP

Speedtree Integration

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Nov 06, 2018

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Version: 2018.3

Speed Tree materials render in error in LW and HD Render Pipelines Read more

32
votes
Duplicate

[Deferred] Leaves are abnormaly lit if tree is between camera and light ...

Speedtree Integration

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Apr 11, 2016

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Version: 5.3.4p2

Steps to reproduce: 1. Open attached project "787728.zip" 2. Open scene "test" 3. In scene view, look from the bottom of the tree t... Read more

0
votes
Fixed

Importing .spm files crashes Unity at scripting_object_get_class

Speedtree Integration

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Oct 03, 2018

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Version: 2018.3.0b3

How to reproduce: 1. Open the attached project Actual result: Unity crashes. Reproducible with: 2019.1.0a6, 2018.3.0b7, 2018.3.0a... Read more

0
votes
Fixed

Capsule Collider created in SpeedTree Editor differs in Unity Editor

Speedtree Integration

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Jun 20, 2018

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Version: 2018.1.5f1

When you import a Tree from SpeedTree Editor, the size of the Capsule Collider in Unity Editor does not match the size in the SpeedT... Read more

0
votes
Active

Shader does not collect proper shadow information when using SHADOW_ATTE...

Speedtree Integration

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Jun 17, 2018

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Version: 2018.1.0f2

How to reproduce: 1. Create a new project which uses Forward rendering with 1 pixel light allowed 2. Add directional light to the sc... Read more

0
votes
Fixed

SpeedTree meshes have bad texcoord data after updating to 2018.1.

Speedtree Integration

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Mar 06, 2018

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Version: 2017.1.1p3

Upgrading project to 2018 if it contains SpeedTree meshes, they deform incorrectly and the LOD is incorrect too, a patch to correct ... Read more

0
votes
Active

[SpeedTree] Speedtrees change their scale when zooming in/out

Speedtree Integration

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Jan 09, 2018

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Version: 2018.1.0a4

Steps to repro: 1. Open attached project and 'TestScene'; 2. Select 'Main Camera' gameobject; 3. Drag camera's X transform position... Read more

0
votes
Active

[Speed Tree]Assertion failed error appears when the user stops play mode...

Speedtree Integration

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Jan 09, 2018

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Version: 2018.1.0b2

Assertion failed error appears when the user exits the play mode when billboard renderer component is attached to a speed tree and p... Read more

0
votes
Not Reproducible

Crash when entering play mode with non-applied SpeedTree LOD Scale settings

Speedtree Integration

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Dec 29, 2017

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Version: 2018.1.0b1

Crash on modifying SpeedTree LOD scale Steps to repro: 1. Open attached project > Project Window > Open "SpeedTreeCustomizationMain... Read more

3
votes
Active

SSAO in Forward rendering does not use Cutout from Shader

Speedtree Integration

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Nov 01, 2017

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Version: 2017.2.0f3

To reproduce: 1. Open Unity, create a new project and open it 2. Download "SSAO+Cutout_Bug_005.unitypackage" file that I attached 3... Read more

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