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0
votes
Duplicate

Particles are not modfied in Standard Assets package by changing their p...

Shuriken

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Dec 01, 2016

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Version/s: 5.5.0f3

To Reproduce: 1. Open Unity, make a new project and go to the Asset Store 2. Download and import Standard Assets (made for Unity 5.... Read more

1
votes
Fixed

[Shuriken] Using Sub Emitters on Particle Systems cause memory leaks

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0p1

When Sub Emitters are used, memory is continuously leaked until the app crashes. Steps to reproduce: 1) Open the latest attached pr... Read more

1
votes
Fixed

ParticleSystem::EndUpdateAll crash when having two child prefabs with su...

Shuriken

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Mar 22, 2017

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Version/s: 5.5.2f1

Having two prefabs with sub emitters of its child, while main parent object is disabled, when entering play mode particles are still... Read more

0
votes
Fixed

[Trail Renderer] visual artifacts when manually enabled during Play mode

Shuriken

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Jan 13, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Wait until the cube moves a bit 4. Enable the Trail Renderer ... Read more

0
votes
Fixed

Particles Anim Shader does not work when render mode of particle system ...

Shuriken

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Jan 11, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project (869386-TestProject.zip) 2. Open the Assets/bug_report_anim_shader.unity scene 3. P... Read more

0
votes
By Design

Impossible to add Lights, Planes and Colliders from assets to particle e...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f2

To reproduce: 1. Open attached project 2. Create a particle system 3. Check the "Lights" module 4. Click the circle next to the "Non... Read more

5
votes
Fixed

Particle system causes runtime crash in non-development builds in specif...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Create a project 2. Create a Particle System 3. Select the Particle System in Hierarchy 4. Check Prewarm in P... Read more

9
votes
Fixed

When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 'case_862158-particle_bug'; 2. Open the scene 'particlebugtesting'; 3. Build in Sta... Read more

0
votes
Fixed

[Particles] Low Angle in Shapes module causes rotation of particles to b...

Shuriken

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Dec 19, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open attached project 2. Open scene "repro1" 3. Select "Particle System" in hierarchy to start simulation 4.... Read more

0
votes
Fixed

Unity crashes when trying to use ParticleSystem.Emit() when not in play ...

Shuriken

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Dec 19, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project (NastenkaLWP.zip) 2. Open the Assets/Assets/Scenes/Main.unity scene 3. Select "Hear... Read more

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