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0
votes
By Design

ParticleSystem API should be consistent with using radians

Shuriken

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Feb 04, 2016

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Version/s: 5.5.0a1

1. What happened ParticleSystem API should be consistent with using radians. Currently, Particle.rotation uses Degrees. 2. How we c... Read more

0
votes
By Design

ParticleSystem.sharedMaterials returns an additional null material

Shuriken

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Jul 12, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open user attached project (ParticleSharedMaterialsBug) 2. Open ParticleMaterialsTest.unity scene 3. Play the... Read more

0
votes
Fixed

[Scene][ParticleCount] Scene view displays only the parent particle coun...

Shuriken

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Apr 22, 2016

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Version/s: 5.4.0b16

Scene Particle preview shows only the particle count for the parent system, even if a sub emitter is selected. Repro steps. 1. Open... Read more

0
votes
Won't Fix

Particles that spawn inside collider are forced out of it

Shuriken

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Apr 29, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "792953.zip" 2. Open scene "test_particles_unity_beta_02" 3. Run it and notice that it... Read more

0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps: 1. Open Test scene from attached... Read more

0
votes
Fixed

[Shuriken] Renderer UI missing cast shadows enum, and wrong styling on p...

Shuriken

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Jan 28, 2015

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Version/s:

In Particle System renderer module inspector: 1. "Cast shadows" field should be an enum in 5.0, not a checkbox 2. light/reflection p... Read more

0
votes
Fixed

Shuriken spawns cubes instead of Default-Particles

Shuriken

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May 07, 2013

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Version/s: 4.2.0a1

Shuriken spawns cubes instead of Default-Particles. To reproduce: - Open attached project and launch "test" scene - Select the Main... Read more

0
votes
Fixed

[Shuriken] DestroyImmediate in particle trigger callback crashes on Rend...

Shuriken

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Jun 16, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play Crash! Note: This happens when tr... Read more

0
votes
Fixed

[ParticleSystem] Particle trigger object with disabled collider componen...

Shuriken

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Dec 29, 2015

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Version/s: 5.4.0b1

Disabling the collider component for an object that is used in a Particle System's trigger module causes the editor to crash in "Phy... Read more

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