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0
votes
Fixed

[Particles][Android] Render mode Mesh, renders Mesh at world 0,0,0 when ...

Shuriken

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Dec 05, 2018

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Version: 2018.3.0b12

Steps to reproduce: 1. Switch to the android platfrom 2. Open ParticleTest.unity 3. Select the particle system 4. Play the system E... Read more

0
votes
Fixed

In mesh mode, particles do not emmit the last assigned mesh of the list

Shuriken

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Nov 29, 2018

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Version: 2018.2.11f1

Fixed in 2018.2.15f1 Read more

0
votes
Fixed

Particle System Trails are culled while still within camera bounds

Shuriken

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Oct 11, 2018

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Version: 2018.1.0f2

How to reproduce: 1. Download, extract and open user's attached project (TrailCullingBug.zip) 2. Open 'SampleScene' 3. Enter Play mo... Read more

0
votes
Fixed

[Lights] Particle bounce GI changes don't update until the scene is rest...

Shuriken

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Nov 20, 2018

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Version: 2018.3.0b11

Repro steps: - Open SampleScene from the attached project - Select the Point Light in the scene and drag its indirect multiplier - ... Read more

0
votes
Fixed

[Renderer] Dragging around the scene view while the game view is open pr...

Shuriken

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Nov 19, 2018

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Version: 2018.3.0b11

Repro steps: - Open the 09_Collisions scene from the FTP project - Enter play mode - With the Scene and Game view side-by-side, drag... Read more

0
votes
Fixed

Some particles fail to collide with the object when spawning a lot of pa...

Shuriken

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Sep 20, 2018

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Version: 2018.3.0b1

How to reproduce: 1. Open attached project ("repro_case_1082981.zip") 2. Press Play 3. With your mouse in the Game View direct part... Read more

0
votes
Fixed

gParticleSystemTRSInterest|gParticleSystemScaleInterest not cleaned up p...

Shuriken

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Nov 01, 2018

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Version:

1) Create a new project and import the Unity Tower Defense Template from the asset store. 2) Load the MainMenu scene and press play.... Read more

0
votes
Fixed

"Invalid AABB a" error caused by using ParticleSystem.Emit() when "Veloc...

Shuriken

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Oct 07, 2018

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Version: 2018.2.10f1

How to reproduce: 1. Open the attached Test.zip project 2. Enter the Play mode 3. Press space 4. Inspect the errors in the Console ... Read more

0
votes
Fixed

[Main] Crash on Loop until replaced RingBuffer mode when setting max par...

Shuriken

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Nov 02, 2018

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Version: 2018.3.0b1

How to reproduce: 1. Create a new Particle System. 2. Select Particle System in the Hierarchy and in the Inspector set Ring Buffer ... Read more

0
votes
Fixed

[Force Field] The Force field icon is missing in the scene view / gizmos...

Shuriken

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Oct 31, 2018

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Version: 2018.3.0b1

Create a new Particle System Force Field object (or attach the force field component to an empty game object) Observe that the force... Read more

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