Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b16
Issue ID
790789
Regression
No
[Scene][ParticleCount] Scene view displays only the parent particle count, even if a sub emitter is selected
Scene Particle preview shows only the particle count for the parent system, even if a sub emitter is selected.
Repro steps.
1. Open ParticleCount scene from attached project.
2. Select ParticleSystem from the hierarchy and look at the scene view.
3. In the particle effect panel, particle count shows as 1.
4. try selecting the sub emitter of the Particle System
5. In the scene view, the particle count still shows as 1.
Expected outcome: each particle system to display its own particle count when selected, regardless of where it is parented.
Notes:
- Not a regression, present in Version 5.3.1f1 (cc9cbbcc37b4)
- Just setting a particle system as a child of another (without being a sub emitter) also exhibits the same behaviour.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment