Search Issue Tracker
[Particles] Game crashes when new particles spawn
To reproduce: 1) Open attached project and "main_staticmap" scene 2) Play it 3) Right click on any object and shoot down single enem... Read more
ParticleSystem::EndUpdateAll crash when having two child prefabs with su...
Having two prefabs with sub emitters of its child, while main parent object is disabled, when entering play mode particles are still... Read more
LineRenderer has gaps in it when values are repeated
Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more
Particle system emits at different positions, when changing particle sys...
Reproduction steps: 1. Open project attached. 2. Open "Test" scene. 3. Press Play. Expected result: Particle emits at -3,0,0 and 3,... Read more
[Vertex Streams] Crash at particlesystemgeometryjob.cpp:337] BuildCustom...
Using the anim blend or anim frame streams with the Texture Sheet Animation module is disabled or enabled with only 1 tile on X and ... Read more
Crash when running scene with particle system using LightsModule in it
Open scene Tests/11_ParticleTests_LightsModule in the attached project and press Play in the Editor. It will crash after 3-5 seconds... Read more
[Shuriken] Texture Sheet Animation Whole Sheet skips frames
Steps to reproduce: 1. Download repro859436.zip and open "new" scene 2. Simulate particles system Expected results: Number should a... Read more
When the Particle System has PointLight setting and it comes out of came...
Reproduction steps: 1. Open the attached file; 2. Open the scene 'TestOffScreenLightParticle'; 3. Change Main Camera Rotation of X o... Read more
Particle emission by distance does not interpolate
Repro steps 1. Create a new Unity project and import the attached prefab. 2. Press play 3. Observe how the last system (emission by... Read more
Unity crashed at ParticleSystem::EmitParticlesExternal when calling Part...
Steps to reproduce: 1. Download 893476_repro.zip 2. Open "new" scene 3. Enter play mode Results: unity crashes on ParticleSystem.Em... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened