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Particles jitter when simulating it by increasing Playback Time
How to reproduce: 1. Open the attached project 2. Open "broken" scene and select Particle System in hierarchy 3. In the Editor Part... Read more
LineRenderer setPositions gives index out of bounds error
To reproduce: 1. Open attached project 2. Play scene 3. Observe index out of bounds error Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2 Read more
Errors “Converting invalid MinMaxAABB” and “Invalid AABB result” when sc...
How to reproduce: 1. Create a new 3D project 2. Import the attached custom package (Assets > Import Package > Custom Package) 3. On ... Read more
Particle system flicker if Texture Sheet Animation module is expanded wh...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select "Particle" system and notice that it's simulated in a ... Read more
[Shuriken] Size over lifetime defaults to Z axis
1. Open Scene1 from attached project. 2. Create a new particle system. 3. Select Size over lifetime. 4. Observe how the default axis... Read more
[Shuriken] SubEmitters not inheriting parent velocity when using Inherit...
Repro steps: 1. Open Scene1 from attached project. 2. Select Particle System from the Hierarchy to preview it. 3. Observe how upon d... Read more
Unity crashed at ParticleSystem::EmitParticlesExternal when calling Part...
Steps to reproduce: 1. Download 893476_repro.zip 2. Open "new" scene 3. Enter play mode Results: unity crashes on ParticleSystem.Em... Read more
[Particles] Emission over distance not working when moving parent with n...
To reproduce: 1. Open attached project (repro857495.zip) 2. Play test scene 3. Open scene view 4. Select Particle system object and ... Read more
[Shuriken] Assert inIndex == 0 || (inValue >= 0.0f) == (sort[0].floatVal...
Steps to reproduce: 1. Download and import attached project. (ParticleAssert.zip) 2. Open Scene: "Particle Test Scene" 3. Select an... Read more
[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...
To reproduce: 1. Open attached project 2. Open the scene Untitled.unity 3. Change Fixed TimeStep to 1.0 4. Simulate particles in e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened