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Particle System sub-component "emission" causing memory leaks
Reproduction steps: 1. Open my attached project ("case_863060"); 2. Open the "main" scene 3. Open up a profiler or Task Manager 4. E... Read more
Particle systems parameter curves cause Assertion failed errors
How to reproduce: 1. Open attached project 2. Open "particleTest" scene 3. Press Play Expected behavior: no errors Actual behavi... Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps: 1. Open attached Unity project. 2. Open the "repro" scene. 3. Descend "FX" game object in the hierarchy. 4. Sele... Read more
[Shuriken] Focusing on a Particle System using Stretched Billboards by p...
Pressing "f" in the scene view to focus on stretched billboard particles zooms out too far. Repro steps: 1. Open the Particles scen... Read more
Gradient Editor: Alpha slider is not visible when Gradient Editor window...
When adjusting "Color over lifetime", the alpha slider does not visually update when being dragged. The alpha values still change as... Read more
At certain angles trail renderer produces artifacts
Trail renderer attached to an object moving towards the camera at certain angles produces artifacts To reproduce: 1. Open the att... Read more
[Shuriken] DestroyImmediate in particle trigger callback crashes on Rend...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play Crash! Note: This happens when tr... Read more
[Shuriken] Changing simulation space in runtime on rotated particles thr...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. Expected result straight vertical strea... Read more
[Shuriken] Gradient editor alpha slider is unusable
Steps to reproduce: 1. Create new project. 2. Create new particle system. 3. Check flag on Color over Lifetime. 4. Open gradient ed... Read more
[Shuriken] Deactivating the SubEmitter module makes SubEmitter particles...
Particle SubEmitters stop playing in preview when the module they are assigned to is deactivated. Any change done to these particles... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened