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[Shuriken] Size over lifetime works only for X axis when 3D start size i...
Steps to reproduce: 1. Download and import attached project. 2. Open scene main. 3. Press play or simulate particle system in edito... Read more
[Particle system] Particle systems are shown with corrupted shaders in p...
1. Shaders for attached explosion were corrupted while merging. 2. Open project attached. 3. Put explosion to scene. 4. Run Playm... Read more
[Shuriken] Focusing on a Particle System using Stretched Billboards by p...
Pressing "f" in the scene view to focus on stretched billboard particles zooms out too far. Repro steps: 1. Open the Particles scen... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Select GREEN particle system in Hiera... Read more
Particle System initial module properties cannot be animated
Reproduction steps: 1. Open attached project 2. Open and play the "Scene" scene 3. Notice that all particles are the same size (chec... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
At certain angles trail renderer produces artifacts
Trail renderer attached to an object moving towards the camera at certain angles produces artifacts To reproduce: 1. Open the att... Read more
[Shuriken] GetTriggerParticles returns incorrect value for first few fra...
Steps to reproduce: 1. Download and import attached project. (In the edit: Trigger.zip) 2. Open scene: main 3. Press play. 4. Inspe... Read more
[Shuriken] Performance Issue with ParticleSystems.UpdateJobs in 5.4
Reproduction steps: 1) Open attached project 2) Run TestScene 3) Find ParticleSystems.UpdateJobs in the profiler (see attached image... Read more
[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...
Steps to reproduce: 1. Download and import attached project. 2. Press play. 3. Wait for 3-5 secs. Crash! Notes: Sometimes windows... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened