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0
votes
Fixed

Particle system doesn't work properly with rigidbody2D component

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

To reproduce:1. Open attached project (Particle Emission By Distance 5.4.1.zip)2. Open it with Unity3. Run main scene.4. Notice that... Read more

0
votes
Fixed

[Shuriken] Inherit velocity prohibits negative value

Shuriken

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Dec 31, 2015

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Try to change Particle System->SubEmitter->... Read more

0
votes
Fixed

[ParticleSystem] Max Collision Shapes should not go below 0

Shuriken

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Dec 14, 2015

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Version/s:

Max collision shapes value for particle system collision module should not go below 0. NOTE TO DEVELOPER. SPECIFICALLY ASKED FOR NO ... Read more

0
votes
Fixed

Prewarm on a Particle System using a Skinned Mesh Renderer mesh source c...

Shuriken

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Nov 17, 2015

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Version/s: 5.3.0f1

Running game in editor with an active particle system set to "prewarm" using a skinned mesh renderer mesh source and relatively larg... Read more

0
votes
Fixed

First burst from Mesh based Particle Sub-emitter emits all particles at ...

Shuriken

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Nov 17, 2015

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Version/s: 5.3.0f1

The first particle burst emitted from a mesh/mr/smr as a sub emitter appears to emit all its particles forward (direction of the par... Read more

1
votes
Fixed

ParticleSystemRendererVertexStreams fails on WSAPlayer (UWP / Metro)

Shuriken

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Dec 02, 2016

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Version/s:

The DOTNET code path fails in ParticleSystem.bindings for Set/GetActiveVertexStreams, but the reason is not obvious. Read more

0
votes
Fixed

[Shuriken] With Inherit Velocity enabled, Particles' vector is the sum o...

Shuriken

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May 26, 2016

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Version/s: 5.4.0b18

1. Open the attached project 'Shuriken'2. Open the available scene3. Play scene4. Click the mouse a small distance away from the cub... Read more

0
votes
Fixed

ParticleSystem.Simulate simulation is flickering and is different from t...

Shuriken

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Mar 28, 2017

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Version/s: 5.4.3p4

How to reproduce:1. Open the attached "ParticleSimulate-Issue" project and open "MyScene"2. Open "ParticleSimulat" Tab (Go to Window... Read more

0
votes
Fixed

[Sub-Emitters] 5.4 Crash when entering play mode in (ParticleSystemParti...

Shuriken

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Download and open project "Particle_Sub_Emitters"2. Open scene "SimpleDebug"2. Play the scene Actual result: ... Read more

0
votes
Fixed

[Collision] Particles sometimes appear at random positions after collisi...

Shuriken

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May 02, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Download and import attached project. (WorldCollisionRandom.zip)2. Open scene: strip.3. Simulate particle sys... Read more

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