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0
votes
Postponed

[SRP] Double Sided Global Illumination material flag is not available in...

Shadows/Lights

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Nov 27, 2020

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Version/s:

Steps to reproduce: 1. Create a new material in either URP or HDRP 2. Scroll down to the Advanced Options section 3. Notice, that D... Read more

0
votes
Fixed

Crash when generating Lights with a static asset

Shadows/Lights

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Nov 18, 2020

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Version/s: 2020.2, 2020.2.0b11

How to reproduce: 1. Open the user's attached project and "index" scene 2. Set "fireplace" and all it's children to static 3. In the... Read more

1
votes
Fixed

[GI] Lightprobes are missing when "enter playmode options" is enabled in...

Shadows/Lights

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Dec 10, 2020

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Version/s: 2020.2, 2020.2.0b14, 2021.1, 2021.2

[Update: this bug was initially found in HDRP graphics compositor, but it looks that it is related to light probes] I have tested t... Read more

0
votes
Won't Fix

Shadows are not casted when you first Blit the Shadow map and then set i...

Shadows/Lights

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Jan 19, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "DebugDemo" project 2. Open the "Demo_Enviroment" Scene found in the Assets/3DTankChar... Read more

1
votes
Duplicate

Shadow stutters on Terrain when it moves while camera is far enough from...

Shadows/Lights

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Mar 27, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "LightTest" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Observer... Read more

0
votes
Fixed

[Graphics] Variants which have DIRLIGHTMAP_COMBINED are not removed when...

Shadows/Lights

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Jan 21, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1307896_Repro" project 2. Open the Build Settings (Filed->Build Settings...) 3. Build the pr... Read more

0
votes
Won't Fix

GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...

Shadows/Lights

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Jan 29, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1

How to reproduce: 1. Open the user's attached "BakedTreeShaderBug" project 2. Open the Scene "BugScene" 3. Bake the lights (Window->... Read more

0
votes
Postponed

[Enlighten] Warning on a light indicates that mode is switched to Realti...

Shadows/Lights

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Feb 10, 2021

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Version/s: 2021.1.b5

Reproduction: 1) Open the attached project and load its scene 2) Bake the GI 3) Select the light and notice the warning, it says the... Read more

0
votes
By Design

Single side faced GameObjects casts harsh shadows when the lighting was ...

Shadows/Lights

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Mar 05, 2021

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Version/s: 2020.1.0a24, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-494 How to reproduce: 1. Open the attached "1319464_Repro" project 2. Open the Scene "S... Read more

0
votes
Won't Fix

Object that is drawn with Graphics.DrawMeshInstanced does not receive th...

Shadows/Lights

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Mar 12, 2021

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Version/s: 2018.4, 2018.4.32f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe the Lighting ... Read more

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