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[Lighting] Reflection Probe causes shadow artifacts on Android while usi...
[Lighting] Reflection Probe causes shadow artifacts on Android while using OpenGL2 graphics API Reflection Probe is causing shadow ... Read more
Dynamic Batching broken for objects lit by light probe proxy volumes
How to reproduce: 1. Download attached project and open the LightVolumes.unity scene 2. Let light baking finish 3. Press play 4. Obs... Read more
Out of range [0;1] exceptions are thrown when Light Component Intensity ...
Reproduction steps: 1. Open the attached project ("Test2020LightingBug.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expecte... Read more
Directional Light with Render Mode "Not Important" and high Intensity va...
Steps to reproduce: 1. Download and open the attached project 2. Observe lit spheres Expected result: light color added is consiste... Read more
Ambient lighting is different in Prefab editing Mode
Steps to reproduce: 1. Create a new scene 2. Set Environment Lightning Source to Color and Ambient Color to white (FFFFFF) 3. Open P... Read more
[HDRP][Template] Shadow atlasing failed error thrown while increasing th...
Shadow atlasing failed error thrown while increasing the value of Resolution in shadow property. Steps to repro: 1. Create a new pr... Read more
Soft shadows have a hard line where the first Shadow Cascade splits
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Main" scene 3. Zoom into the shadow of the Cube in the Game view E... Read more
[Light] Shadows aren't affected when switching Shadow Type from Hard to ...
Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Mac OS. Steps ... Read more
[Lighting] Shadows wobble / flicker when the Camera gets further away fr...
To reproduce: 1. Download attached project "Case 478516 - Shadow Flickering.zip" and open in Unity 2. Open "BigWorld" scene 3. Ente... Read more
[LTSRP] Changing a shadow type in Lightweight Pipeline Asset Profile giv...
Steps to reproduce: 1) Download attached project and open in Unity 2) Select " asd" Lightweight Pipeline Asset Profile in the Proj... Read more
All about bugs
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