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0
votes
Fixed

Lighting is inconsistent in 2018.1 for terrain asset

Shadows/Lights

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Jan 15, 2018

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Version/s: 2017.3.0f3, 2018.1

Testing the Asset Store pack "Fast Shadow Projector", the TerrainScene lighting is wildly different from 2017.3. I can't figure out ... Read more

0
votes
Fixed

[ReflectionProbe][VCS] Trying to bake only reflection probes while using...

Shadows/Lights

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Jan 16, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Set up perforce server and workspace2. Create project inside workspace3. Enable perforce integration and conn... Read more

0
votes
Fixed

[HDRP][Metal] Point and spot lights are incorrectly clipped at certain a...

Shadows/Lights

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Won't Fix

Reflection Probe is not working in Build when set to Realtime and update...

Shadows/Lights

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Feb 27, 2023

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Version/s: 2022.2.8f1

How to reproduce: Open the attached project "Bear It.zip" Build And Run the project Click the "NEW GAME" Button Expected results: Re... Read more

9
votes
Won't Fix

[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...

Shadows/Lights

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May 14, 2021

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Version/s: 2019.3.0f3, 2019.4.25f1

How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move th... Read more

0
votes
Fixed

Old Lighting data is not cleared when generating light maps with less data

Shadows/Lights

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Sep 05, 2019

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Version/s: 2018.2.0a2, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case-1182106-Project.zip")2. Open Lighting settings ( in the top tab Window > Ren... Read more

0
votes
Fixed

Static objects exhibit artifacts in Shadowmask mode when Auto Generate i...

Shadows/Lights

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Jul 26, 2018

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Version/s: 2018.2.0f2

Steps to reproduce: 1. Download the attached project and open the SampleScene2. Navigate to the Lighting Settings window, and make s... Read more

1
votes
Not Reproducible

Real-time Global Illumination is not working in a Build when Virtual Rea...

Shadows/Lights

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Jan 12, 2018

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Version/s: 2017.2.0b1, 2018.1.0b2

To reproduce:1. Open QA's attached project2. Build and run the "test" scene3. Play the scene in the Editor and observe differences E... Read more

0
votes
By Design

Environment Lighting looks less saturated in 2018.1

Shadows/Lights

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Jan 18, 2018

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Version/s: 2018.1.0b1

Environment Lighting looks less saturated in 2018.1 Steps to Reproduce:1. Open "TargetTexture" scene in the attached project.2. Obse... Read more

0
votes
Duplicate

Lighting panel Ambient color is not affected by active scene

Shadows/Lights

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Jan 19, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Create 2 scenes with different ambient color2. Keep both scenes in Hierarchy Window3. Open Lighting/Scene Window... Read more

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