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0
votes
Fixed

Lighting is inconsistent in 2018.1 for terrain asset

Shadows/Lights

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Jan 15, 2018

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Version/s: 2017.3.0f3, 2018.1

Testing the Asset Store pack "Fast Shadow Projector", the TerrainScene lighting is wildly different from 2017.3. I can't figure out ... Read more

0
votes
Fixed

[ReflectionProbe][VCS] Trying to bake only reflection probes while using...

Shadows/Lights

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Jan 16, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Set up perforce server and workspace2. Create project inside workspace3. Enable perforce integration and conn... Read more

0
votes
Fixed

[HDRP][Metal] Point and spot lights are incorrectly clipped at certain a...

Shadows/Lights

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Duplicate

Culling masks do not work with baked lighting

Shadows/Lights

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Jun 07, 2022

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Version/s: 2022.2.0a13

Steps to reproduce: 1. Clone Adventure-Sample-Game project2. Open Market scene3. Pan viewport camera around4. Notice that the realti... Read more

3
votes
Postponed

DynamicGI.UpdateEnvironment fails to update default skybox reflection in...

Shadows/Lights

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Oct 21, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Test3. Go to Window -> Rendering -> Lighting Settings4. Unde... Read more

0
votes
Fixed

Prefabs with a Light Component are listed in the Light Explorer when the...

Shadows/Lights

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the user's attached "New Unity Project (5).zip" project2. Open the "SampleSceneMany" Scene3. Go to Window -... Read more

0
votes
Fixed

Memory access violation in LightProbesManager when appending LightProbes...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1

Steps to reproduce:1. Open the attached project (JapanOffice.zip);2. In the opened popup window for prompting to change Project sett... Read more

1
votes
Not Reproducible

Real-time Global Illumination is not working in a Build when Virtual Rea...

Shadows/Lights

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Jan 12, 2018

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Version/s: 2017.2.0b1, 2018.1.0b2

To reproduce:1. Open QA's attached project2. Build and run the "test" scene3. Play the scene in the Editor and observe differences E... Read more

0
votes
By Design

Environment Lighting looks less saturated in 2018.1

Shadows/Lights

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Jan 18, 2018

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Version/s: 2018.1.0b1

Environment Lighting looks less saturated in 2018.1 Steps to Reproduce:1. Open "TargetTexture" scene in the attached project.2. Obse... Read more

0
votes
Duplicate

Lighting panel Ambient color is not affected by active scene

Shadows/Lights

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Jan 19, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Create 2 scenes with different ambient color2. Keep both scenes in Hierarchy Window3. Open Lighting/Scene Window... Read more

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