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[Shadows] Shadow length is reverting back every few frames when updating...
How to reproduce: 1. Open the attached project '1169018shadows.zip' 2. Open 'SampleScene' 3. Position your Scene view so that you ca... Read more
[Shadows] Shadows flicker when camera is moving
How to reproduce: 1. Open the attached project 2. Enter the Play mode 3. Inspect the shadows in the scene view Actual: Shadows flic... Read more
[Lightning] Shadow Casters doesn’t get updated by changing ShadowMask Pr...
Shadow Casters doesn’t drop when ShadowMask Property is changed from “Distance ShadowMask” to “ShadowMask” on Mac OSX Prerequisites... Read more
Duplicating a baked light does not trigger light baking process
Steps to reproduce: 1. Open QA's attached project 2. Select "Point Light" and switch Mode to Baked and Shadow Type to Hard Shadows 3... Read more
[Enlighten] Overlapping lights are not properly blended in Directional L...
Reproduction steps: 1. Open the attached project "DirectionalLightmapBug.zip"; 2. Open "Scene.unity" scene; 3. Bake the lightmaps in... Read more
SPR/HDRRP, baking a single reflection probe refreshes the preview but do...
In SRP/HDRP, if I select a reflection probe and click bake, the reflection probe does make a fresh bake and I can see a refreshed pr... Read more
'In order to call GetTransformInfoExpectUpToDate...' error shows up when...
How to reproduce: 1. Open users attached project and "Test" scene 2. Select Cube in the scene and move it 3. Press 'Ctrl+Z' or 'Cmd+... Read more
Baked Cookies don't appear in the scene when baking lighting with custom...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Game View, inspect the baked Spot Light's Coo... Read more
[Light mapper] GPU baking with 1 bounces is faster than 0 bounces
Steps to reproduce: 1) Open a new scene 2) Add a few static objects 3) Bake with 1 bounces and take note how much time it took 4) B... Read more
Light Probes Group pink selection lines are not updated when switching a...
How to reproduce: 1. Open the attached "1318463_Repro" project 2. Open the "asd" Scene 3. In the Hierarchy select the "Light Probe G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file