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2
votes
Duplicate

Mixed lighting does not differentiate between static and non-static obje...

Shadows/Lights

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Jun 29, 2017

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Version/s: 5.6.1p2

Steps to reproduce:1. Download and open the attached objectOptional: clear and build lighting data2. Enter Playmode3. Observe Object... Read more

0
votes
Fixed

Mixed light is both baked and realtime when converted to fully baked

Shadows/Lights

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Jan 06, 2023

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Version/s: 2023.1.0a26

When investigating UUM-14672 Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking a Lightmap with the GameObject ... Read more

0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy &gt... Read more

0
votes
Duplicate

Shadowy artifacts appear on objects in scene view with certain camera di...

Shadows/Lights

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In scene view, slowly zoom in on "Cube" object4. Notice that som... Read more

0
votes
By Design

Standard (Transparent) Materials Get Shadowed Highlights

Shadows/Lights

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Jan 19, 2016

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Version/s: 5.4.0b2

To reproduce:1. Open attached project2. Open UYSHine scene3. Notice that one of the spheres are reflecting blue light Reproducible: ... Read more

9
votes
By Design

Directional light is lighter in 5.3+

Shadows/Lights

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Jan 19, 2016

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Version/s: 5.3.1p3

Steps to reproduce:1. Download attached project "Lighting Issue.zip"2. Open it, and its only scene "Test", notice differences betwee... Read more

0
votes
Active

Baked mode lights disappear from scene when Generating Lighting

Shadows/Lights

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Apr 01, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps:1. Open the attached project "NOHDRP lighting.zip"2. Open Scenes/SampleScene3. Select "Directional Light" in the ... Read more

0
votes
Fixed

Lighting is inconsistent in 2018.1 for terrain asset

Shadows/Lights

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Jan 15, 2018

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Version/s: 2017.3.0f3, 2018.1

Testing the Asset Store pack "Fast Shadow Projector", the TerrainScene lighting is wildly different from 2017.3. I can't figure out ... Read more

0
votes
Fixed

Light on a GameObject that has a Reflection from a Terrain is Baked vice...

Shadows/Lights

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Apr 05, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open the attached project "Case_1143778"2. Navigate to Project -> Assets -> Scenes and open "SampleScene... Read more

0
votes
Fixed

Shadowmask mode in the new version of lighting window is not working pro...

Shadows/Lights

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Aug 14, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Build lighting3. Notice a white static plane with baked shadows from a large static cube beh... Read more

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